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Help required from a developer

A topic by Hi-Tech Developerz created Jul 08, 2022 Views: 333 Replies: 6
Viewing posts 1 to 4

I have recently tried to develop a replica of "Big Head Football", but with a shoe (lol). But on playtest, I found some errors that occur in box colliders of the goal. In fact, it occurs almost every time I play with my partner. The player sticks with the goal's collider. Here are some snapshots:




It even occurs within the players:


I have done the following stuff to avoid this. It gets less often, but not totally correct:

Changed "Update" to "FixedUpdate".

Change the size of the collider2D.

Shifted from edge to box, and even tried different colliders (except custom collider).

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Please help me in my development. I can send more info about my scripts and projects if required.

Note: This project is made in UNITY, and is based on C# SCRIPTS.

I think change the friction of the object a bit, i had the same problem and I fixed it by changing the friction of the object and moving the position around the colliders, I dont remember the exact thing which I did but it was probably some collider or game object issue for me atleast.

Or try rigid body collision ?

Maybe put a function or something that as soon as it detects a collision the collided object should go front or something or maybe a force

Idk I am just giving ideas it may or may not work out, probably try to ask on unity's discord if this doesnt work out

Thanks for the help. I found that there was a problem with the RayCast system, and now it is good as new. Soon my game will be finished.

Ight, glad I could help

Do send me a link of your game once done :)

I will post the link on the community (General Discussion) as soon as it is done!

The game is released as a prototype! Click the link below to test:

https://virus-labs.itch.io/shoe-ball

Pics are in the post. It is still in development and is in early access.

Okay ight

Moderator moved this topic to Help Wanted or Offered