That burger is going straight into my lil platformer. Thanks so much for this art <3
Team Zynima
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Hey, same person who commented about the "Quit" font. Probably going to use this one in the same project. <3
I have one recommendation (though I'm not sure how niche it is) -- it would be lovely for people like me if the characters in the PNG file were arranged in ASCII order. If you look up "UTF-8 character table" you'll see the order I mean. It's not a huge deal since I can just rearrange each character once I have them implemented, but just something to consider!
Hey, couple questions. I love the voices in the demo and there are a couple things I'm curious about before buying, since there are just a few voice clips I'm after.
1. Are there voice lines announcing bronze/silver/gold medals in this pack?
2. If not, is there any way to discuss commissioning a few lines from you without a Twitter account? alas, I don't use the bird app :(
Something's definitely going wrong if the game is running with FPS that low. Sadly I don't think I can help with this, since it's made with GM8, a legacy version of Game Maker with no official support anymore.
Since it's my first time ever making an idle game, I never thought about separating tick speed from FPS. But if I ever make another idle game in the future, that's something I'll do for sure. But thanks for the comment and sorry I couldn't be much help.
glad you're enjoying! <3
-sadly dig-16 is kind of a slower-paced game in general, i may tweak the tier 1 gun crafting times in beta 2 since it would be a little nicer to get players into the good stuff quicker.
-the intent behind the large timer was to have players focus on building up the rigs on their existing planets while unlocking the next one, but i can see how this might not be perfect design. i'll put that on the list of things to consider too.
-i've been thinking of adding a jukebox to the office where you can manually choose which songs to listen to, that way it's not always changing when going to new planets. i like the idea of keeping songs "locked" behind planets, but in future versions you'll most likely have more than one song available to start out with.
enjoy the absolute lack of horror elements!
glad you're liking the game <3
-later on, auto dps vs. manual dps changes a lot depending on the weapons you use in your rig!
-unfortunately due to me using a legacy version of game maker to create dig-16, i don't have any options available for custom resolutions. sorry about that ;(
-inventory collapsing and hiding purchased in the shop are great ideas, i'll see about implementing them in the next build!