Really cool game, with really good graphics ! Love the different take for a Sokoban game!
ZuelaBR
Creator of
Recent community posts
One of the best games that I played for this Jam!
The graphics here are really amazing! I really want to see a full version of this game with a history and more puzzle variety!
My only feedback is that It took me a while to figure out things and how to tackle the puzzles, so maybe adding a couple of really easy ones to do a little of hand holding could help players.
One of the best games that I played for this Jam!
The graphics here are really amazing! I really want to see a full version of this game with a history and more puzzle variety!
My only feedback is that It took me a while to figure out things and how to tackle the puzzles, so maybe adding a couple of really easy ones to do a little of hand holding could help players.
My game: https://zuelabr.itch.io/hellgate
Also, note that the link you posted is not from your game >.<
https://zuelabr.itch.io/hellgate
Our team members are located in several countries: Brazil, USA, Sweden and the UK
Hello folks,
We’re a team of a Game Dev and a Pixel Artist with 8 years of experience looking for another Programmer, Sound Artists and another Pixel Artist for the Jam. About me: I'm a Software Engineer with almost 15 years of experience in C/C and little Unity Experience. I'm looking for a team to create something for the Jam, my skills are:
- Solid Coding Skills
- Experience managing large projects
- Experience with Unity, but willing to try Godot if there is another programmer in the team with more experience
- Participated in 3 Game Jams already, the games are not good but at least it shows that I will take us to the finish line!
Things we're looking for in a team:
- Ideally dedicate around on average 1h-2h per day for Jam
- NYC friendly time zone.
- An emphasis on having fun with this jam.
- My linked.in: https://www.linkedin.com/in/alessandrosena/
My itch.io page: https://zuelabr.itch.io/
I also attached some images of the prototype our artist is working at the moment:
Are you interested in having another programmer on the team? If so let me know
https://itch.io/jam/brackeys-11/topic/3487446/software-engineer-with-jam-experie...
The art and sound is gorgeous, loved the heat wave effect/shader!
However I was kind of confused of what to do and how the game works. I tried to press [E] when prompted but had no success I also had some issues that I was damaged by a enemy after killing them.
But for a solo dev in such a short time this game shows a ton of potential! Congrats :)
I saw your comments on Vimlark stream and I was really surprises that this was your first game! Really amazing work!
Some feedback:
- Controls and movement are really nice and responsive
- Great SFXs :)
- Maybe make the projectiles slower so you can see them and try to avoid them, this will add strategy to the game.
- I think that adding a roll mechanic could improve the game too :)
- You can use something call raycasting to know if the enemies can see the player before, will avoid the issue of them trying to shoot from another rooms.