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Zoidburger

93
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1
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6
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A member registered Oct 13, 2022 · View creator page →

Creator of

Recent community posts

Really cool concept! It was frustrating but in a good way! i kept wanting to beat my time

thank you!

Yeah, i noticed those happening and it was a bit frustrating, i think one of the rooms was missing an entry door so the exit door of the adjacent room didnt work

I'd like to add more varied rooms, enemies and upgradesin the future


thank you and good luck!

Thats definitely a good reccomendation, and something i was looking to add until the time limit ran out


thanks!

Thank you!

The layout of the map overall, number of rooms you get, and their placement is procedural, but each individual room has the same layout at the moment because i Didnt have time to add variety to those unfortunately :( I wanted to make the aiming just at the point where it was difficult, so that unlocking bullet speed upgrade was worth it

Thanks for trying my game!

A fun game with a cute art style and music! I liked how the stats change over time, meaning sometimes you are more powerful and sometimes you are weaker, so you have to be careful!

well done and good luck!

pls check mine out too if you have time!

Thank you!

I agree, those are the two things I wanted to add next but couldnt due to time restraints :( Hopefully it shouldnt take too long to add those outside of the gamejam though!

Thanks and good luck to you!

I'm not sure i understand how the game works, I dont know how you get more cards or How you make descisions about your cards or anything, i think maybe a tutorial would be nice.


Also I dont have any friends so had to play against myself, but thats not your fault lmao

A fun game that reminded me of something like agar io!  a fun concept!

I like how the different coloured balls each have different values, and you can eventually one shot the weaker guys!

Maybe enemies could drop one of their balls when they die or something? After a point it felt like it was taking more shots to kill enemies than i could pick up, so the best tactic was to just run away


good luck and well done! Pls give my game a try too if you have time! :)

Positive:

  • I thought this was a really unique game!
  • I really liked how the player got larger as their health got higher, makes it more difficult the better you do, self-balancing, a great idea!
  • The graphics are simple but do a good job, make me feel like im playing a maths game in school hahah

Negative:

  • Not sure if the player hitbox gets bigger or not, sometimes the balls wouldnt hit me when i was large size unless they went close to the centre of player.
  • You can also move the player outside of the playable area and get lost/wait out the clock to farm points, so my highscore was in the 1000 range lmao

Suggestions:

  • The red and green balls could maybe have a darker/lighter colour depending on their value? so you can easily tell which is worst and which is best at a glance
  • Mouse control option would be cool, feel like this is the sort of game that could benefit from that to avoid the balls with more prescision, although not having a limited speed would be difficult to balance i guess

Well done and Good luck!

Pls give my game a try too if you have time!

Very spooky game, would get scared again

Good luck and well done!

This was a fun and interesting game! I enjoyed the different movement mechanics and how I actually felt like i was learning how to play better over time, and i finally won the cookie!

 Only improvement i would suggest is probably to either put teleport button on the mouse, or allow (down?)grade choices to be selected with the keyboard, as it is a little fiddly taking your hand off the L key to select an upgrade with the mouse


good luck and well done!

A fun little 3D parkour game, very nice! Not sure if there was supposed to be audio or not but i couldn't hear anything, was fun but challenging to complete, well done and good luck!

Thanks!

This was a fun, albeit stressful game, with nice visuals. Got a little confused with what to do at first, thought the plugged holes were nails i could pick up, otherwise it was very enjoyable!

Good luck and well done!

This is one of my favourites so far! I love rhythm games and this one felt really satisfying with really good music that fit a rhythm game perfectly!

It also is a great addition to have the red enemies which take two hits, and the rocks too, as then the game engages you for longer and you still have to pay attention.

My only issues are that I couldn't really tell how close an enemy had to be to hit them, maybe a line to show that, like the line on the bottom of the fretboard on guitar hero, would be a nice addition (or maybe i had to hit them when they lined up with the arrows? idk),

and because your eyes are focused on the enemies, you often dont notice when you lose health, maybe something like the screen flashing red or shaking could add more indication to that.

Well done with this game and good luck!!

(1 edit)

Yeahh, I was gonna make them point the right way but i didnt have enough time before the three hours was up :( I'd like to add more varied room layouts and more varied enemies too but didnt have enough time. I should make the fireballs larger when you get a damage upgrade, thats a good idea!

You can fire three bullets in one, you just need to get the upgrade for it

Thats fair enough, I suppose it is part of the puzzle to figure out where you can reach

This is a great puzzle game! It reminded me of something i used to play on miniclip as a kid, i cant remember the name

The idea is really fun, where you lay down a safe path behind you, it makes you think about your next move and trying to find the optimal path!

As @JacobSchoen said, there is a bug cutting off the "X coins needed" text when not in fullscreen mode webgl, but that should be pretty easy to fix


Well done and good luck!

I just played this game, the text for "x coins needed to finish level" seems to cut off only when not in fullscreen

I love the visuals of this game, it looks really high quality! I thought i was playing GTAV for a second

I had a couple issues with the gameplay, the turning circle is a little too big for the size of the roads in my opinion, and the cat is too fast so i couldnt get more than one or two coins :( The cat even pushed me out of the map once lmao

I feel like those are all pretty simple things to change though, and this has really good potential to be something fun!

I love this game! A really simple premise for a puzzle game which makes really good use of the theme! The music fits really well with the vibe of the game too!

Sometimes it felt like i only needed a pixel more "Movement Energy" to get where i needed to go, maybe a future improvement could be to hold a button to see some sort of faint indicators of how far you can move in each direction with your current energy? other than that i have nothing bad to say about this game at all, great work! :)

Enjoyed this game, the gameplay is simple but gets difficult, looks amazing too! would be nice to see enemies change sprite when damaged, so gun feels a little more impactful. otherwise, great game!

just rated it now :)

I really liked this game and found the 2d and 3d worked well together, this is the kidna game i could play for a long time :D the gameplay loop of collection ghost dust and buying resources is pretty good

My only suggestions are maybe to have the gun shoot towards the mouse pointer, sometimes it is hard to aim your character pointing in the right direction, and maybe have some indicator to where the nearest vending machine and ghosts are

I really liked how you implemented the shotgun as a speed booster, that is a cool concept! Here's my game if you want to play it, it is not in browser though sorry
https://zoid-burger.itch.io/double-barreled-doppelganger

https://zoid-burger.itch.io/double-barreled-doppelganger

(It is not in browser, sorry)

Thank you!

Thanks!

Just watched the recording of your stream, thanks for playing my game! i got some great feedback :D

yeah, i found that jump to be quite hard too :/  i should remove that third set of spikes

thanks for the feedback!

Thank you!!

I wanna take a look at everyone's games and see which ones are the best! send me links and i'll take a look at them!

Play mine too please! https://itch.io/jam/mini-jam-117-ghosts/rate/1749610

no worries, my game can't be converted to webGL due to some of the lighting effects i used, but thats fine! good luck in the jam! :D