Hey, there's 6-8 different ui selections you can choose from as well as a couple for battling but you can also change it yourself as much as you want in the code or if you edit the sprites. Monsters can't wear equipment yet but it's easy to add and is a planned feature that will be added soon. There is water traversal^^
Yana
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Hey~ It's limited only to this engine, but you can buy just the assets instead (and use in any engine) from this bundle :
https://itch.io/s/73088/retro-boy-assets-complete-bundle
it occasionally goes on pretty generous sales :) the reason for the high cost is due to the inclusion of the included assets that comes with the engine. Though, once the engine gets finished there will be cheaper versions available that don't include all of the assets and just only focus on the engine
Hello :) All of this is perfectly fine, you can add your own custom monsters to the game, if you need to you can even commission my team to make them for you, but probably you won't need to go that far
Yes the game you play in browser on this page is made through this program so you should be able to do it just the same :)
Hey~ Just the assets. Of course, if you make a game with the assets you can sell that game using these assets :) you just can't strip the assets out and sell those by themselves, or strip the assets out to use in another engine (if you wanna use a different engine please see my individual asset packs for sale). Hope that clears it up!
Hello, thank you so much for your interest in the project :) I haven't delved into multiplayer yet as there as still some things I wanna do first that I believe are more important and more useful for the users. You can read about what I have in story in the devlogs attached to this page :)
As for multiplayer, I think probably it will be the last thing I do, if it's within the realm of possibility. I'm planning to have all the features I have planned for MonMae finished sometime next year, so once that happens, I will do my research and see if multiplayer can be added somehow, because that's a feature that not only lots of people have asked for but it's also something I really want to do and implement and see in my own projects too^^
Sorry :( The only thing I can recommend for this instead is watching the YouTube tutorials (they're linked on this page) and also joining my discord server and asking other people what they think or how their experience has been.
Eventually I'm gonna be uploading even more tutorials, and also probably even some devlogs so that you can get further insight, but for now what I mentioned above is all I can offer you.
When the tool goes on Steam we might have a demo, but that's a long ways off.
The engine is always growing and getting new features. Here's a few we talked about recently : New battle types, Visual Cutscene building tool, Character Maker tool, Shop and item builder tool.
Currently we're focusing on the release of our game Dokimon which we're planning to push out this year. But you can read more about what's to come for Monmae at this link.
If you're curious what MonMae has to offer currently I'd like to suggest checking out the MonMae page, playing the game preview embedded into the page, or watching the YouTube tutorials of the engine.
Thank you I will fix it :) My bundle pass is always available, but sometimes the price gets increased as I add lots of new assets to it each year. I believe this bundle pass started at 120$, though of course everyone who bought it at that price months/years ago got all the new stuff.
As for your question on features are you asking about assets that will be added to this bundle or features that will be added to MonMae the engine itself?
Hello, of course you can battle other trainers! Did you play the demo? I'm not sure if the demo let's you get as far as battling players, but it's very possible yes :)
We even have an intuitive trainer editor that we just recently released that lets you make trainers and assign their monster teams. You can see a video of that here.
You can add your own sprites and/or edit the ones you bought to use in your game however you please :)
The thing that's not allowed is exporting assets from MonMae to use them in a elsewhere. If you're making a game with MonMae, you can add or edit sprites as you please.
If you buy artwork in one of my bundles or asset packs, you can edit them or use them together with other assets for your game as you please~
If you have any more questions feel free to contact me in our discord channel (it's linked on this page). I can respond much quicker on there :)
Heyo~ I don't have these at the moment but I'm going to be adding some really really soon. This week I've been gathering up what UI and Battle Animations I have and putting them together, and so far I'm nearly finished I just have to create the covers for them^^
If you don't wanna wait for those, unfortunately I don't have any recommendations that I know for sure would fit or match up with my other art, but I do know that there's lots of great, talented artists on this platform and I'm sure you can find something :)
Hello, we do have plans to make a version similar to how you outlined at a discounted price, but we're waiting until the majority of MonMae updates are finished to keep development smooth. If we open up and start updating and supporting two versions of MonMae it would create difficulties and delays.
Hello, thank you for the comment :) We don't have that, but we do have this bundle for assets only, and the price for this bundle increases as we make and add assets to it.
https://itch.io/s/73088/dokimon-complete-assets-bundle