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Wrong Way Games

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A member registered Jul 19, 2020 · View creator page →

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I had no idea! That’s so cool! I never thought my little game would even get noticed, much less have achievements developed for it. Thanks for letting me know about that. It just made my day. :)

Thank you for identifying that bug for me and for the specificity of your bug report! I think I know where I went wrong and it's a leftover from a time traveling glitch I thought I had solved before. Whoops. The glitchy block is new to me, but I'll see if I can reproduce it as well. Thanks a bunch for the kind words as well as the feedback. I truly appreciate the time you took to give me that feedback. :)

Thank you! Thanks for playing it. :)

Thank you for the kind words and feedback! I definitely need to fix the audio levels, and I plan on going back and re-evaluating some of the checkpoints to make the game less difficult. 

Thanks so much! I really appreciate the kind words. Thankfully, I’m in a much better place now. :)

I think this game oozes style and had some fun gameplay. The timer definitely needs to be adjusted to be made longer though, I think. I wish my game looked this good with the paper aesthetic. Good work!

Thanks for the kind words! I'm glad the game made you feel something. :)

The amount of style this game has is surprising! I really loved the humor as well. I think combined with the audio and the style, the gameplay also works pretty well. If you were to expand this after the jam and include more scenarios I would definitely love to see that. Great work!

Thank you! Some people mentioned an extra checkpoint in the wedding level would help, so I'll go through the game once the jam is over and see if I can change some of the harder bits to make them more reasonable. I appreciate you playing and leaving feedback. :)

Pretty neat idea. I'd like to see this polished and more added to it after the jam, if you're up for it. 

I thought this was pretty fun, but a bit tough. Definitely had a to practice a bit to get good at it, but improved every time. Enjoyed the little bits of humor as well. Good job!

Thank you for playing and for the feedback! I'm definitely adding subtitles to the game once the jam is over, and fixing the audio levels. Glad you enjoyed it. :)

Thank you! I really appreciate you playing it and giving the thoughtful feedback on YouTube. :)

Thanks a bunch! I'm glad you liked it. :)

The take on the theme was very refreshing and funny, and I love the art style. I'm a big fan of point and clicks, so I was right at home with this entry. You should be super proud of yourselves for such a good entry. :)

I was pretty impressed with what you got accomplished during this jam. Unfortunately there were some missing models that were just pink boxes for me, but still impressive graphics besides that. Good job!

Thanks for the feedback. Yeah, I agree, the audio levels need to be fixed.

Thanks a bunch! I appreciate that. :)

Thank you for the feedback! I’m definitely adding subtitles to the game after the jam. It’s been mentioned a few times and I agree that it would help. 

I thought this was good, simple fun. I love the horn sound when something falls over lol. 

I can see you put a lot of effort into this game and I think there's a lot to like about it. It could definitely use some refining in a couple areas, however, such as the dialogue (spelling mistakes, grammar, going off the textbox, etc.) but I like the ideas you have going here. Keep up the good work!

I thought this was pretty fun and definitely fit the theme. Keep up the good work! :)

I ended up really liking this entry! I found myself trying again and again to beat my own score, and I like how new features got unlocked as you climbed higher and higher. Good job!

thank you! Yeah, I wanted there to be some kind of cyclical feel to her grief, like returning to where she started with what she learned along the way. Thanks for playing!

Wow, thank you so much for the kind words. Comments like yours make me feel like I won something even more important than placing high in the jam. :) 

Wow, thank you so much! I absolutely loved your work so I’m really happy to hear that you thought highly of mine. I definitely need to fix the audio like you said, though. Once the jam is over I will see what I can do. :)

I honestly thought this was pretty cute and I could learn a few things from it the next time I make a platformer game as well. You did a good job!

I thought this was a pretty neat game with relatable themes in it. I like the simplicity of it as well. You did a good job!

This game suffers from its control scheme, I feel. Using A and D to change direction with X being the dash button feels really clunky. I didn't get very far for this reason. 

I honestly thought this was a super solid game that was a lot of fun to play. These are the kinds of game that I think are really successful in jams because they have solid loops, engaging gameplay, and fun art/music. You managed to do all of that, so you should really be proud of yourself. I really enjoyed my time with this entry. Great work!

I think this is a really cute game and take on the theme. As someone mentioned previously, I felt like the bottle noise was a bit loud. I also had issues where I would slip on the spills even if I didn't really touch them sometimes. Other than that, though, it was fun!

This should honestly have more ratings. You have a unique game with an interesting loop, a clear take on the theme, and a level of polish that I wish my entry had achieved. Very nice job. I really hope you expand this because I was very pleasantly surprised with this entry. 

I actually found the core loop of the game pretty fun. I found myself enjoying swinging back and forth a lot more than I thought I would. I would recommend a tutorial section because the game feels like it just throws you in there, but it also doesn't need to be too much of a hand-holdy tutorial because the game does well with a pick up and play kind of setup. Good job!

Thanks for pointing that out. I actually turned her up a little before submitting, but it must not have been enough. Once the jam is over I'll do just that. Thanks a bunch for the kind words!

Thank you for the great feedback! Once the jam is over I’m going to try and fix that camera issue so it’s not so jarring. I will also look and see about the extra checkpoint as well. :)

This game is cute, short, and sweet. I like the variety of minigames you programmed in, but I was a little confused at first as to what was going on. I got the hang of it quickly though. I'd like to see you add a more time intensive restriction to add more to the "unstable" theme (and just generally make it a more active experience). I could see this being a fun WarioWare-style game if you ever felt like expanding into that. Good job!

I thought it was fun, personally, though the random changes in size could be frustrating at times with some bad timing. It took me a second to understand the game, so maybe a more fleshed out tutorial would help, but I think you have an interesting core loop here.

I struggled a bit to get the rhythm. I think a little bit more explanation of how to get the character to walk using the keys provided might help. I played QWOP a while ago so I'm kind of familiar with this game loop, but it was tough for me. However, I think it really fits the theme and was a unique take on it. 

This game was not just unstable, it was unhinged. 😂I thought it was very funny, personally. The little comedy beats kept me chuckling the whole time. Good job!

Thank you for the kind words and for informing me of the bug! I'll patch that out once the jam finishes. I thought I fixed that but apparently I did not lol. I'm glad you liked the game and the aesthetic I chose. :)