Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

WIIASD

65
Posts
8
Followers
7
Following
A member registered Aug 10, 2020 · View creator page →

Creator of

Recent community posts

(1 edit)

I did character switching in the pass and I found that spawning the new character at the same position and delete the old one would be a better approach than disabling the gameobject. Thats because even you disable the character object, you'll still preserve all the properties of that character at the moment it was disabled, meaning the velocity and the sprite .etc would remain the same as before when you disabled it.

holy god I got five big cubes in the same box and stack them all up at the 31st step... I wanna cry

Thanks for playing friend!

Yes I also think dashing in mouse makes it hard for people who never played platformer before and I am trying some new ideas on this game as it fits the theme so well.

The control part is tough in a 2-day time frame though lol. Almost reused all the code I can and still spend a whole day on level design and bug fixing. Originally I wanna create some kind of sticky feeling to the slime, but it was hard for me to figure it out in a two day window. So I think at some point I may update this game to a more complete version in terms of controls, levels, mechanics and story.

Still thanks for your useful advice, I’m looking forward to your next game!

Nice game! Love the atmosphere and details that every thing is grey until you stand near it. Also the sound track fits perfectly.

For future improvement, maybe you can add couple parts of different layouts of the house and let them randomly generated every time the player start over so that you can manipulate the algorithm to increase or decrease the difficulty among different levels.

Thanks for playing and glad you love it! :)

Thanks for playing and feedback!

Maybe I should work on level design more to find the right feel of switching color to land on platforms

Simple but nice graphics!

It's a little bit hard though, the difficulty curve should be smoother :)

This is actually an impressive idea!

I love how you utilize RGB light and combine them to make different colors, that's very clever and fits the theme perfectly.

Maybe for next time work on graphics a little bit, it would be ready to launch with cooler graphics and more levels!

Thanks for playing and feedback!

Maybe I should add custom input later lol

Thanks for playing!

I think I should add custom control in this game later on as being able to feel right controlling the character is so important in platformer

Thanks for playing!

Yes in terms of platform design it’s similar but the inspiration for this game are both my first and second game on itch XD

Thanks for playing! Glad you love it !

Thanks for playing :)

I actually set L as switching as well lol

I love the art style and the atmosphere it created with the music, nicely done!

Very interesting mechanic! But maybe a little bit more work for controls. Overall nice game!

This idea reminds me splatoon lol. Nice polished effects and I love the pie chart a lot!

I was not expecting a 3D space represented by pixel screen! Pretty well done!

The music and the visuals are impressive and so special!

Very engaging and challenging game play! The music fits perfectly as well!

Took me a while to find the right order to collect stars though, its so much easier to complete by collecting all stars around spawn before going far North. Nice map design!

Thanks for playing!

Seeing you guys love it actually make my day!

Glad you love it and thanks for playing XD

I'm happy that you enjoy it! And thanks for playing!

Yes I played it! Nice little casual game!

For next time maybe provide clear instruction of what to do lol, and maybe add some kind of enemy would be awesome

Thank you for comment and playing!

Glad you love it!

Nice challenging puzzles as well as well polished UI, effects and sound.

Thanks! XD

Thanks for playing and glad you love it!

Thanks for playing and  useful advice!

I am posting update to add keys to the control this morning!

The level design is a little bit rushed, hope I can make it better through updates.

Thanks for playing!

Glad to see such a positive feedback!

Thanks! I will post an update soon to add other keys to switch colors.

My fault didn’t let others play testing enough.

Thanks for playing!

I literally started learning how to make music right before the deadline lol, could had used free asset music though

Thank you! I'm so glad that you like it!

Nice casual game!

The track fits so well with the game and the animation after finishing is satisfying as well.

Thank you for playing!

Yes its a little bit tricky and could you suggest me a key that feels better ? if you don't mind 

Very nice little platformer !

I love all the details there in the game where enemies will only switch ur color instead of simply killing you and those pixel art in the scene are really enjoyable to look at.

Nice concept and SFX!

Could have been easier if the spikes are smaller lol

Absolutely amazing.

I definitely didn't expect their would be a game made with Pico-8 in a weekend that would be so good-looking and engaging!

The control feels right and smashing enemies is so satisfying! I'm so impressed!

Glad you like it!

I actually just downloaded Bosca Ceiol today and leaned to make the soundtrack lol.

Thank you for playing!

I need to work on more of balance of level design but I'm glad that you love it!