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BubbleSoftGames

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A member registered Nov 09, 2021 · View creator page →

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Glad you like it Jason!

Thanks, the speccy version of this was really well received and we are working really hard to make this as good as it can be...pushing those boundaries :)

Most welcome, hang in there...I hope everything is getting better for you

Glad you got it sorted and enjoy it. Theres also a C64 and Amiga version with different maps and challenges.

Thanks so much ! really glad you liked it

Thanks, glad you like it !

can you post a link please mate?

Thanks for the kind words !

Can you post this on H4plo.itch.io please, Ali should be able to help. This is obviously a bug so be good to get it fixed asap

Cheers Richard, the difficulty hasn't been tweaked yet...we are toying with the idea of easy/hard modes but not decided yet. Glad you like it!

Please report any bugs to h4plo

Hi, I`m running the latest version of Sprite Pad Pro, I have a number of sprites that have overlays...some sprites have 4 frames...others have 5 ...problem is I can only set the offset as one value so its difficult to visualize all the sprite.. is this something that can be changed in a future version? (im sure we used to have the ability to do this at one point?)

Thanks so much for a great set of tools.

OK lets have a chat about it.  Have mailed you

Hiya, I`m already in the process of porting the game to a couple of other platforms. What platforms were you thinking of?

A lot of people were having issues running it on various types of hardware/emulators so I chose to take it down as its not possible to get the code issues resolved anymore.

I still cant believe how well it turned out ! :D

You are very welcome. Enjoy!

Thankyou ! :)

Thanks mate, I just saw, much appreciated !

Awesome thanks, ill take a look at the palette options, i must have missed those but sounds like ill be able to go ahead and use this for both projects.

Hi there, I've been using both Sprite Pad and CharPad for several years now, and recently I've become involved in a project that will span both C64 and spectrum. I was wondering if it would be possible to add support for either custom colours in the palette or failing that the 16 colours of the ZX Spectrum palette so that I can use the one set of tools for both versions of the game. So far I've not found a better map editor so I would really love to be able to stick with it !

kind regards,

Andy