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vc

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A member registered Dec 22, 2016

Recent community posts

I managed to get a higher score after the update, however now prints

2.2761:16:-1100

V1.1.2 is printed in the upper left corner, which is indeed the updated version.

Maybe I need to clear the storage and retry the round to see if it does anything

It was very difficult, I could only get 24

After playing a round of dodge mode, it prints

BEST DOUGE TIME: 2.2117:12

What does this time format mean?

For me personally:

Direction - WASD

Sword - K

Jump - L

Copy - J

Equip 1 - U

Equip 2 - I

Menu - E/F

Note - Q/R

The habits of players using keyboards are generally different, so it's best to have customized settings, but whatever the method, I personally don't think it's good to assign an action key on space when there are complex keys.

Would like to see customizable keys available for the keyboard, the current key setup is not very comfortable, especially when jumping and lifting frequently.

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With this update, I've noticed that the TILE at the top doesn't show the placed building, but the building should still be there (-10 for placing it again).

PS: The new smiley icons are much easier to understand!

I totally agree with you, in the first round I totally misunderstood what the meant, saw it as an X and tried to avoid placing it, and ended up only getting 50 points

1. I restarted the game with a new game and using only the Start pack of stamps did not reproduce the glitch, so I'm not sure what happened then. Given that it only happened once in a long game, perhaps it would take a large number of stamps to reproduce the glitch.

2. because of the sequencing issue in (3), I tend to open Mystery only if I must, so I would leave the unopened Mystery pack on the desktop, but this pack would only last for two at a time. Purchasing the third pack still results in only two packs, but I have paid for that.

It's a fun game, and I completed several rounds of it.

During the game, the first problem I encountered was that the Setting card needed to be returned to its original position in order to take effect. I didn't understand this principle until today, and I wanted to play a simple breezy, but I was dragging the Setting card -> selecting breezy -> dragging the Start card, so I actually completed several rounds of balanced. 

 Additionally, rapidly dragging the entire deck of cards around can mess up the deck, possibly clicking on a card in the middle of the deck during the process of restoring the deck,

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Amazing!

Aside from some slight differences from the original version (which I think are pretty common), there are a few glitches, but they don't affect the overall gameplay:

ALL: Mushrooms and flowers appear so fast that it's difficult to break the brick next to it immediately after hitting the 1UP mushroom in 1-2

1-2: Hidden bricks (9C?) show up as ? blocks

3-1: One of the pillars at the end drops straight down and a 1UP sound effect is heard, after which it gets stuck into the pillar 

Update: After retrying, I found out that it was a glitch in bgb after reading savestate, I'm not sure exactly why, at the moment I think it's a issue on the emulator side. 

Update again: it's not a bgb issue either, I'm updating the correct version of bgb and savestate is functioning fine. Very sorry about that.

This game is very fun and addictive.

I hope there is more content, and a Steam version.

The problems I've had so far are as follows:

1. during the stamp organizing process, I performed an unsure action that caused the stamp organizing to get stuck and a parcel to become always selected. There are only a few stamps left on the screen that can be manipulated, most of the stamps cannot be manipulated, and moving certain components may cause the animation of the stamp sorting to continue, or it may cause the component itself to become inoperable. I managed to complete the level, but one of the stamps remains on the screen and inactive for the rest of the process.

2. You can only purchase a maximum of two packs of Mystery Stamps. Please hide the purchase option when the limit is reached, or just remove the limit.

3. the result of the stamp sorting is random, it would be better if the mystery stamps can be sorted to the bottom.

4. the values may need to be balanced further, mailing a $0.25 parcel that I can earn $2 from is a strange thing when you think about it.

5. the game currently goes back to august 1st after august 31st even though I tried to get to september 1st in endless mode.

Very funny game!

I noticed that the Android version adds an indication of the position of the crank on the buttons, could this be added to the online version as well?

It would be nice if the buttons could be configured for viewpoint, I subconsciously put upper right (instead of upper left) as up button.

Auto-attacking while aiming the sword might make the game a little easier.

另外,建议直接在游戏内UI里直接提供 选择语言/Language 的双语提示,或者在现阶段直接在启动界面直接提供语言选择?

内容挺吸引人的,虽然操作有些繁琐,但是玩习惯了后很有意思。

看起来整体系统挺完备的,但是章节数量不多,有制作后续的章节或者卖完整版的计划吗?

另外,能弄一个存档系统吗?有一些选择我感觉没有想象中好判断,特别是最后的判决部分…………

The graphics and atmosphere of the game and appealed to me and I've completed the first two chapters. It seems that the third chapter is not ready yet, so I look forward to following updates.

One thing I'm wondering is why in the first chapter, the village chief's last name is still Pan, and in the second chapter it becomes Wu, and there's no mention of Wu as a last name in the in-game text.

I'm playing with the second chapter, where the order of the last name and first name doesn't match in the two epistles; one is written as Shen Jingyu and the other as Jingyu Shen.

PS: Is it possible to provide a Chinese translated version?

第 γ 关通过后好像直接返回菜单了,没有给出原因

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更新:放弃了,瞎猜确实猜不出来,想了一下,■■■估计是根据已有的内容当场生成后续的答案的。原始谜题的体验还挺好的,不过我现在也回不去了,还有好几个扩展的题没解……

■■■呈现的内容和原始谜题感觉表现得太撕裂了,像是两个风格的游戏,原始谜题体验就像是个单纯的解密游戏,■■■里像是带着某种隐喻和故事的内容呈现,但是在原始谜题阶段没有任何铺垫,体验太奇怪了。

PS:■■■里真的是能正常解密的谜题吗?■■■前三关靠瞎猜过的,完全没看出什么规律(游戏也没说是什么规律),第四关怎么瞎猜也猜不出来了。