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Unconscious Motifs

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A member registered Mar 14, 2023 · View creator page →

Creator of

Recent community posts

Thank you for playing our game! 

Thank you for playing the game and for your feedback!

In reality we wanted to implement the ships as enemies, but we didn't have time to do so. As for now they only release new enemies but shooting at them has no effect.

You're probably right. Especially punch and drill should feel much better if snappier, and sorry for the map problem. 

We will fix these issues in a new version of the game.

Ma che brava!!!

Hey, thanks for playing the game. 

It was the first time we did all the adaptive music system and sfx using FMOD and integrating that with Godot. It was a lot of new things and issues to fix, and at the end we did not have enough time to do some polish, but we learned a lot in the process and that's what's most important.

Glad that you bring that up. If we decide to release a new version of the game we will take care of that.

Of all the submissions I've played this has by far the most impressive visuals. The concept reminds me of Comix Zone, a game which I loved.

You clearly demonstrated skills, passion and talent. I hope to see this developed in a full release at some point.

I got a bit lost on the game after I shot all the red lights but I liked it overall. Yes, it is a bit buggy as you say, but you made very cool music there! Keep up the good work!

Glad you liked it, and thanks for playing!

Very simple, but at the same time executed very well, and theme integrated nicely.

My only critique would be that the SFX of the footsteps is a bit louder in relation to the background music, which I think deserves more presence.

Other than that this is a great submission. Excellent job!

The pixel art and the overall aesthetic of the game look top-notch.  Personally I find the gameplay a bit too difficult. I could not survive longer than 4 - 5 seconds, and it's a pity because I would have loved to enjoy more of the art and music.

But apart from that, there is really great potential here. Great work!

Sure, I look forward to it!

The story is very well written and has a lot of potential if developed further. Also the artwork it's quite impressive, and the music fits well with the art style.

Personally I would have preferred a bit more choices for the player during the dialogues, but at the same time I can see that there is real depth in those dialogues.

Other than that this is an excellent submission! 

Great job!

This is an excellent game. The mechanics are a clever and give many strategic possibilities to the player. A pity you did not have time to implement music and SFX. It would have greatly improved the gaming experience.

Very interesting game mechanics. At the beginning I struggled a bit controlling the ball movements, but then it was worth the effort! 

Very original game concept. Would love to the see this developed further!

Hi everyone. I'm a composer with plenty of time to dedicate to this jam. I'm looking forward to join a team and maintain relationships with talented and dedicated game developers and artists. I am ready to challenge myself with any music style.

Here's some of my music:

orchestral/piano/medieval adventure:

https://soundcloud.com/unconscious-motifs

progressive/post-rock:

https://unconsciousmotifs.bandcamp.com/

Hey, thank you for playing it!

Very fun game! I really loved the variety of creatures. The music and sound effects are also hilarious. Great humour and amazing job!

This game is so simple and yet very fun! Great game design skills!

Artwork, story narration, and music of this game are all amazing. 

I think you could improve the game by adding some animation and some puzzles for the player to solve.

Very nice game! I loved the story and the dark atmosphere.

Would be great to see this game developed further, maybe with some twists to the story and some choices for the player to make.

But overall it is a great start!

Very nice game! I loved the story and the dark atmosphere.

Would be great to see this game developed further, maybe with some twists to the story and some choices for the player to make.

But overall it is a great start!

Very nice game, it plays very smoothly with a good variety of enemies and weapons. 

Personally I found it a bit too difficult, especially because it's hard to see the enemies coming from behind, but overall it is very fun!

As a guitar player myself I loved the theme and the music choices for your game.  Also the gameplay and story are very creative. 

M.C. Escher would have loved this art style! Really original idea!

Very well made game! I had lot of fun playing it. The difficulty is just about right!

One of the best I've played so far!

Very nice take on the theme. The music fits perfectly and I found really funny the "oh oh" voice of the cube. 

In the 2D mode it is a bit messy to explore, but overall it was very fun game to play! Well done!

Nice to see games made with Unreal engine for this jam! I really appreciated the neat tutorial instructions as part of the gameplay. Also, sound effects are appropriate and everything runs and plays quite smoothly on my machine.

I think the enemy AI could be improved - I managed to kill the enemy by shooting him on the back without him realising that he was being shot - and I would have preferred to find more use for the stealth mode. But overall it's a very good start! Well done!

Amazing game! Super fun and very original!

I loved the minimalistic art style and animations which give the game great playability. Sound effects and music also fits perfectly, although I feel they are just a bit too low in volume. 

For this kind of games I always prefer shooting by keeping the mouse button pressed, and it's a pity that the game does not allow that. But that's just a matter of personal preference. Overall the game is great, well done!

Very nice game! It was a great example of how you can create a fun game by removing some basic player abilities such as the movement to the left. The levels are designed coherently with this limitation and are very original as a result. The free falling level in particular was very fun! Well done!

My apologies. I didn't realise you can still jump when falling from a platform. That makes a lot of difference  :)

So there is really just a couple of things. 

First, as I said, I cannot reach this lever in level 3, not level 1:


Second, I died almost 50 times just trying to pass through these two spikes on the top of each other in level two. And the fact that the player always spawns in this place doesn't help:

Maybe it's not a problem with the jumping mechanics itself, but with how the obstacles are positioned. Other than that, everything works fine and I've really enjoyed playing the game! 

Very nice game. I really liked the concept of throwing balls of light. Also music is great - it really gives a sense of the challenges becoming increasingly more difficult as the time runs out. 

At times I found the jumping mechanics a bit frustrating... maybe it was just me, but I could not make it to the end as one switch seemed impossible to reach. 

Really a great game. This is an superb example of arcade pixel art. The gameplay is very fun despite the mouse limitations. It could have lot of potential if some controls are extended to the keyboard.