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TOKI.Y

45
Posts
34
Followers
7
Following
A member registered Jan 30, 2021 · View creator page →

Creator of

Recent community posts

Thank you!

Thank you so much! Our art ppl really appreciate your words!

Thank you so much!

Glad to hear you love ducks!! Yeah random is not controllable for now. We'll try to add new mechanism to it in the future!

Thank you so much for playing and comment! We will try to add more spawning/moving mechanism to make it controllable for players. 

Thank you for your love and comment! We'll try to bring it mobile someday!

Kwak kwak kwank you!

Observers... could a flock of ducks? :D Thank you for playing!

awww thank you so much!! really glad to hear you like the game! We are planning to bring it mobile someday in the futrue, so we'll keep on working the project to make it better!

Thank you! <3

Hahahah maybe this can be another kind of brain practice. Thank you for playing!

Thank you so much!

Thank you for love and comment! We'll keep on to make the game better!

Thank you for playing and comment!

thank you!!

Bread crumbs sounds reasonable! We are planning to add more mechanism to the play-duck interaction, and thank you for love and comment!

Yeah exactly, we are thinking about adding more mechanism to help players flock the ducks at least. Thank you for suggestion and loving our game!

Thank you so much! :D 

Haha a slice of bread sounds cool! We are trying to add more mechanism to the interatcion between player and ducks, and thanks for comment and love!

thank you! we'll add more mechanism to it in the future!

Thank you so much! We are planning to fix the resolution scaling issue in the future.

Yea currently cuz it's random generated and random walking, luck counts a big part of gaining three stars. We are trying to add more mechanism and duck moving logic in the future. Thanks for comment and playing our game!

Congrats!! Thank you so much!

Thank you for loving our game! We are planning to add more inter-duck interaction in the future!

thanks for comment! each circling matchs one goal, and you need to get the exact same number and color of the target ducks in one circling. 

thank you!

First impression on main menu background image: pokemon omg! Amazing graphic and audio! Don't have too much experience in match game but getting more and more familiar and finally got all levels cleared yay! Like the game.

Hi Pax, thanks for playing our game! Really glad to hear you like it!

Hi Shivom, thank you for playing our game! Really glad to hear you like it!

Hi dezhango, thank you for playing our game! As the level design I am really happy to hear you enjoy the increasing strategic depth. :D For the theme we intepreted "scale" as "scale up", which means scaling the circle up, and that's a one-way action. Players need to catch the best timing for releasing the scaling process.

Love how zoom-in and -out are used as visual hints of /-! Would love it to be a bit more challenging after some rounds!

Definitely like the game for its cute visual art and strategic system design! Unfortunately met a bug in round 3 when I was size 10 and clicked "end turn", my avatar just disappeared and I cannot continue the game. But it's still fun! Hope to explore the game more!

Thank you Lanyard!! Really glad to hear you like our game! <3

awww thank you so much NishikinoBC!! I am really glad to hear that you keep challenging yourself to become a duck master lol. We plannned to add a star record system so that users can view their highest star score, but sadly don't have enough time to implement it before the cut.

Really fun experience!! Love the parry design so much <3. Think it will be more fun if we can parry continuously!

What do you mean by acid?

(1 edit)

Hi Mushroomallow, thanks for playing our game! Really glad to hear you like it. I was thinking to create at least two endings (good or bad) but cannot give enough time to think about how father will put himself to not guilty. That will be too selfish right haha?

Hi Toodle, thank you so much for playing our game! Glad to hear you like it!

Hi Chifle, thank you so much for playing our game! We are really glad to hear you like it! We also fixed some bugs according to your feedback, thank you so much for making our game better!

Hi OneThatEat you, thank you for playing our game and reporting the bugs! I fixed most of them now. Really glad to hear that you enjoyed the game! The breads are so cute that at late night when I was debugging I always feel hungry lol. Anyway, thank you so much for your inspiring words!