Moving around in this feels soooo good. Have you tried doing a more high speed level? I feel like this movement could be incredibly fun in a flowy level at higher speeds
Timon * 1
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The game has come a long way since this prototype and is now on steam. It is now textbased instead of this clunky UI stuff
https://store.steampowered.com/app/2060160/The_Farmer_Was_Replaced/
Ah you were the guy who also made a farming drone game. Have you seen what my farm drone prototype turned into? It's now in early access on steam https://store.steampowered.com/app/2060160/The_Farmer_Was_Replaced/
That's so cool! Just tried it out. (for some reason I'm not getting itch notifications anymore so I just saw it now)
I really like the idea of being able to have the previous program work while you program. I would like to add something like that to my game aswell but I can't think of a way of doing it while it also highlights what code is executing currently.
Also I see you were facing the same main problem I am: trying not to overwhelm the player. Pretty brutal just throwing a wall of js at you
That's a good idea. I really like the idea of giving you rerolls that cost time. A good way to prevent the no word possible problem without making it way too easy. It would also add some tactical depth when you have to decide whether you want to spend your time looking for words with the letters you have or if you want to reroll them. That could just be the missing ingredient
Thanks. I thought about just making it a fixed number of rounds but I kinda liked the idea of it potentially going on forever. As long as you form words length 5 you get so many dice that you can almost always form another 5 word so the strategy is to just keep forming long words for as long as possible.
Hey thanks a lot for the feedback. This is a very early prototype so naturally there are still a lot of flaws.
(1) That's unfortunate. You have to play it in the browser I guess.
(2) The tutorial is definitely on the priority list but so far I've been too lazy to make one.
(3) I've already fixed this yesterday. just need to upload the new version
(4) It seems to work fine for me. When I have dirt on the drone and call sieve it turns the dirt into a seed 100% of the time for me.
(5) You're right I didn't put much effort into the descriptions.
I agree there should be better ways of managing the factories. Since you played both games I'd like to hear your opinion on the non simulated nature of the prototype. Do you like the fact that you can start miniaturizing right away or do you prefer the simulated way assembly planter starts with? I've never seen any other non simulated factory building game before and it's kinda hard to judge how unintuitive this is for new players and if it's even all that fun at all.
Hey!
I don't have a discord server for it yet maybe I should make one. I sometimes post development updates on twitter: https://twitter.com/TimonHerzog