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TheSquawkyRaven

196
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A member registered Jul 16, 2016 · View creator page →

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No problem from me either.

Hi, I want to understand more about the rules regarding post-voting period updates. I'm hoping that the limitations of what can and cannot be done can be clarified.

  1. For games running on browser, can we update the HTML game running on the browser? Or can the updates only exist as a new, separate downloadable build?
  2. I assume adding Music and SFX volume sliders count as QoL, but can we change the sounds slightly, like changing jumping sounds into a different one.
  3. Can we add a small non-interactable sign texture to guide the player? Like a sign board with an arrow pointing where to go next. Or is this considered as additional content?

Thanks.

Pretty fun and interesting game, the only thing I wished was there to be more enemy variations in each biome. The boss fights are pretty interesting in how each one of them work too!

Ahh, I just replicated the soft lock and I totally did not expect this would happen when I designed the small scenario. Thanks for the feedback!

I only used Arrow Keys when I tried last time. Probably a skill issue for me >.> I'll try it out again later.

Thanks for the feedback. It is true the switches wasn't given much thought, considering that the player can't see the gate opening when interacting with the second switch. Understandable for the elevator part, the second level was a bit rushed in terms of design choices haha.

I guess some directions on the first level is needed too. Thanks for playing.

This is insanely well executed, there's a lot of content and balance between the different units and terrain. Paired with the random upgrades, the game is a lot of fun!

I didn't manage to finish all levels because I'm not that good at deckbuilders, but I can see a lot of effort put into the design that makes the game polished and stand out!  👏👏

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Fun little game. I like the progression of the game, especially the falling rock, though a bit more and different warnings about how the rock and the cloud works would be great.

I like how the background implies Ironmouse's shortness haha.
Your music makes me want to suffer in play Celeste again.

Funny game! Though I felt like it was more of a memorization game instead of logically reasoning which tool to use. But it has its charm in the way problems were solved.

It's fun, but the controls are way too hard for me, needing to jump, stomp and release jump to slide instead of bouncing was a bit too difficult for me.

I like the mechanics introduced and the progression, though I didn't manage to finish it. Solid game!

Fun little game, though would like to see some sounds and better controls when swapping objects. The bars were a bit confusing at first when I noticed the objects shaking, I thought it corresponded to which object I need to match to clean it.

The main menu is a bit confusing until I realized you'd need to use WASD to control the cursor, as well as a few crashes. However, I do think the fighting gameplay in the game feels solid albeit too stretched out with that much health for the player.

A really fun and interesting game! I liked the mechanic, but a criticism is that the objects are covering 75% of my entire screen and it is slightly dizzy to see where you are going by needing to turn sideways. As well as a bug of Bubi disappearing.

A minor suggestion - indicate the pickup range on the crosshair or highlight the object, because it's a bit tough to estimate my depth perception and I kept misclicking.

Overall, I liked the concept and how the game looks and feels!

The game looks good! I liked the aesthetics of the dialogues. One inconsistency/bug I found out is in the second level the enemies kept respawning even though they should've stopped attacking (based on what Ironmouse said)

Connor's face appearing was the most hilariously unexpected part of the game.

Really fun little platformer! It reminded me of Jump King though less punishing. I liked the game's increasing difficulty and some nice placement of blocks to prevent too much of a punishment. I finished the game, and overall it's a really good entry!

Here's a funny non game-breaking glitch (clicking again will get me unstuck):


Thanks! I'll definitely consider further refining the mechanics in the future. Thanks for the feedback!

Thank you!

Thanks a lot! :)

You may accidentally highlight the game window while dragging things around. Try fullscreen for a better experience

Melted my brain, and I love it!

It's really fun! I like that you can bump into the goblin too, making it more challenging and I needed to be more careful while moving around

Nice game! Really had to think about the order before starting to give items away

Thanks, yeah I wanted to make a contrast with the shallow area and dark area, so a change of music helps a lot!

Thanks!

Cool game, the concept of growing bigger as you collect more treasure makes the game more dynamic and fun! I like how the treasure chest waddles as it moves

Thanks a lot! Yep, the scream button was inspired from Untitled Goose Game, which was hilarious when I played it!

A really nice puzzle game which all the mechanics works well together! I like how 1 action can have many different outcomes which affect the music and brightness as well!

The game's concept is there, but maybe you can add more depth or stats to the quest takers so to plan out our strategy more

Incredibly fun game! I finished it and the puzzles are really good!

The game's concept and mechanics are nice, but could definitely have some audio and polishing!

I definitely should have more explanation, to make things clearer!

Thanks! I plan to let the player go deeper which gets darker and darker if I do work on it more on the future!

Ahh yes, I definitely should have more explanation on that particular mechanic!

Interesting puzzle platformer game that makes you think as you get closer and closer to the objective!

Nice twist to the tic tac toe game, it's challenging in its way by making the AI dumb, great game!

Fun game, I like how fast paced the game is, it's very chaotic once it reaches a certain point!

Nice platforming game! The platforming with the frog is especially difficult, but the art style of the game is amazing! 

Cool concept! Though it lacks replayability as it is quite easy. Perhaps using the touch screen as a physics joint to pull the opaque bird instead, though it's just an idea. Good job on it

Nice concept! The game can definitely use more polish and effects, and the first spike where you're forced to hold onto the astronaut may be a bit too tough and I couldn't get past it. I love the sounds though, it's creative!

Love it! The game is really good an interesting as your upgrades can affect my survivability in both positive and negative ways! I liked that there's a leaderboard too!