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A member registered Feb 15, 2020 · View creator page →

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😳

A really nice and relaxing game. The art is simply  amazing. My only nitpicks are 1. the UI could look more retro it would fit the game's aesthetic better 2. the game's ruleset doesn't incentivize placing power poles near houses, as such my playthrough resulted in an ugly city with separate district for trees and power poles

Nice, game, could  use a few more difficult puzzles.

Amazing game, the only minor issue is that while playing the story mode it is very hard to read the dialogue at the same time, but I have no idea how to solve this.

The sound design is also just perfect
5 stars on everything

Hi, did you play on a steam deck? Never though the font size would be an issue. Should have added an option then

Great game. The health system is really unique. Although taking damage has no real consequences, slowing down the player is enough to make it feel like a thing to avoid.

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The tutorial is great, straight to the point. Loved the visuals. Just please add a fullscreen button

The game is so frustrating, yet great. Loved the originality. The display shader is also awesome. The only minor complaint I have is that pixel art feels too scaled up in some places.

The gameplay is awesome, just try not to scale pixel art next time, because it makes the production quality  lower(you can draw multiple sprite sizes instead)

Hi, maybe you could do a webGL build, i'd love to try it on linux

Jills with barrels shouldn't even count at all, thats because if your mission not to kill much enemies, you can still defend, without getting too much kills. I think you have killed one enemy earlier and it counted

So overall, the  platforming mechanics could be improved like adding coyote time, particles and different stuff to make platforming smoother. Just watch this video: 

Also, the level design is wonderful, but you could add more levels. 

The mascot has a really well-rounded story and tons of personality. Loved him!

I think so, but it would take much effort. Probably much easier way would be to compile for WebGL: https://help.yoyogames.com/hc/en-us/articles/115000992307-Setting-Up-For-HTML5

IDK, then try some Chromium based browser, like Brave, there is no such shortcut there

Make a Linux build, RIGHT NOW

That's nice that you have played this with friends. Most of the people probably just play 1p mode, which is worse than 2p

It definitelly does. I have just tested. The problem mayh be that you don't know what numpad is, or have a num lock enabled. This is numpad:Numeric keypad - Wikipedia

You can also shoot with numpad 0 as second player

Really nice game, loved the art and ideas. I don't even have any big critiques. Maybe you could make the game a bit deeper, like adding story or levels, because I can't really rate the game design 5 stars, because it's just too simple. Anyways the game is really good, but lacking levels, which will give feeling of progression and depht. Also art is simple but really good

Yes, I have tried to add some story to the game, to have levels make more sense

Really nice game, it's hard to critique anything. The only downside I could think of is the physics-you could have made the bomb's top(or bottom) square instead of circle, because it's hard to jump on other player also we got stuck in lvl 7, maybe you could create some kind of hinting system. Still the game is amazing the menu and scene transitions look very polished

Thanks for playing the game, yes, probably the health bar could be of any other color for the first levels, but in later levels there isn't much green anymore, so it would be still hard to see

Yes, the game is meant and balanced for 2 players mostly, and 1 player mode is an afterthought actually. Also, if you want, you can play the game online with your friends using Parsec. We had really much fun doing so

Yes, It looks like itch.io servers aren't feeling well

Maybe you need to wait for a second and read the sign before pressing. Thanks for playing

Can you, please clarify what exactly isn't working? You should be able to move with WASD and shoot with space

That's quite sad that it didn't load for you. Maybe try a different browser

I think I have just missed some letters out of hurrying

Really nice game  and amazing art, the art looks polished and well done. Loved the small story bits in newspapers. i thought it would be really cool if it was actually a news report with voice acting. I loved the upgrade ui and many enemy types. Sadly online leader board didn't work . A very nice game

Yes, i just didn't have time to add options menu and of course it needs some balancing

Thanks for playing the game. I I'm glad you liked it

Thanks for a great ideas, they are really clever. I was also thinking on developing the game further and if I do, I'll probably do these things. But in jam time the are probably impossible to make

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Thanks for the long and honest feedback. So the thing is that if you teleport past enemies, you'll probably not have too much fun plus then you'll not get high scores because the stringer enemies you kill, the higher score bonus you get.(you can get up to 60 points just for killing one enemy).  I should have probably removed the moving score overall. And yeah, I just messed up with music because of hurrying

Yes, everyone is making that point with the camera and i completely agree. I was just hurrying to finish the game and didn't have any ideas how to fix it

Thanks for the feedback, glad you liked it

Yes, thats a really good point.  Thanks for playing my game

yes, that would be nice, the game looks quite promising

Thanks for the feedback. I was making this game for mobile from the beginning

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Nice game, but a bit too long for my liking. The color scheme of the art is great. And i loved the tutorial. My best score is 3199