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Team Jumbo Studios

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A member registered Jan 01, 2017 · View creator page →

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Seems I broke it. I used a lot of compressors and made really pricy stuff, but it broke the system and I have negative $116,819,716

Even if it bugged out, I had a ton of fun with the game for what it is so far!  Keep up development!  Would love to see what this becomes! Fantastic work! 


That's a very big pumpkin.

Fantastic game!  Really enjoyed the feedback loop!  Bought all the upgrades and feel like I made the pumpkin as big as I could. Really nicely done! 

Hampters (:

Played for a bit longer and I bought everything in the shop and everything in the upgrades.  Seems I've hit the end.  Had fun playing it!  It would be nice if there was a way you could save your game.  Thanks for the fun! 

Fun game, like the aesthetic, very glowy and cool!  I like how the orbs move, clicking a moving object is much more interesting and engaging than clicking on a stationary one.   One bit of feedback I can give is that it's very hard to read the number once it gets large enough, the font is not monospace, it's always moving, and there are no commas to be able to tell if you have 1 billion, 10 billion or 100 billion, either making the font monospace, adding some commas or offering scientific notation for the numbers would be good!  I really like the music and the subtle thing that sounds like a record starting or stopping as you turn the music on or off.  As it currently stands, I have 2 things left to buy in the shop, the OPSPSPTS and the CRYSTAL REV, either of which I feel like I will be playing for long enough to be able to achieve (especially if 1S means 1 Sextillion)  Overall a good game and I'm interested to see if this will be developed more.  Keep up the excellent work! 

Nice start!  It needs a lot of refining.  Assigning more than one employee to a station doesn't effect the speed at which they finish their jobs, especially troublesome with production shutting down if someone farther down the line finishes their stuff before the people before them can do theirs.  It would be a nice feedback loop to be able to balance that with each earlier stage of manufacturing needing more employees. Still, a good start and I'm really excited to see this develop!  Keep up the good work! 

Been really enjoying the game!  It's got a really fun feedback loop! Reached the current endgame and had fun slowly unlocking each level. Fantastic game! Great job! 

That was a fun little game, very short, but really well made!  Excellent job!  Would be nice to see this expanded into a larger incremental game!  

Just a heads up, the game does not save automatically!  Be sure to export your save and save it on your hard drive somewhere if you want to take a break. 

Didn't get a pop-up or anything like that.  The game was saving and loading fine for a few days, then it was just gone, starting over from scratch.  Nothing can really be done about it.  But I don't mind replaying it, just gonna make sure not to close the tab in Chrome this time. 

Fantastic game!  Very fun loop of smashing things and very varied upgrades to keep things interesting.   Unfortunately, I just lost my save data.  I was a few days in, unlocked Mug Fragments and had a bunch of the Skill Tree unlocked too.  Might want to look into a means of exporting the save file so we can save it locally. Either way fantastic done game!  

Eventually you will get to a point where you can one shot a Walking Inventory and you have millions of HP, so you won't be able to die because you will heal long before your HP hits zero.  The only thing that could kill you is you dying of old age, in which case it becomes a race against time, not of HP and fighting the Walking Inventory becomes the fastest way to gain XP.

Fun little game!  I got to Max (99%) accuracy!  It definitely made some interesting choices of how many times should someone test gold to try and verify if it's real or not!  A lot of game theory and probability to think about!  Excellent work!

This was a fantastic game!  Thank you so much!  I loved the pacing of it, prevented me from rushing thru it all in one fell swoop. Very fun!  Merry Christmas!

That was fantastic!  I loved the style and it was well paced for an incremental game.  Definitely wanted to play more after I hit the end, it felt like it was only just beginning!  Also amazing music! 

Very fun gameplay loop!  Fantastic work! I'm very excited seeing this get developed more. 

Thank you for your response, I have tried reloading the game to no success and unfortunately hitting "Export Save" doesn't do anything, nothing gets copied to clipboard nor does a file gets created.  It's okay, it's one of those bugs that happens with development.  You have a fantastic game here so far.  I hope you keep developing it, it's one of the best incremental games I've seen on this website. 

It seems things got a bit stuck. How can I unstuck the game? 

(3 edits)

Wonderfully paced game, does get a little tedious pressing the arrow keys after a while, but overall good!  One bug I've noticed is that clicking "Export Save" doesn't seem to do anything. Also a major bug is that it's possible to get stuck with your character being nowhere on screen and no way to reset the level. This is rather unfortunate as I had just reached the point where I was getting millions of Elemite. Unless there is someway of respawning that I don't know?

Either way had an enjoyable time with it!

Sure!  I'm using Windows 10 Home, and using Google Chrome. I'm not sure why it's doing this.  I tried reloading, but no effect. 

Wonderful game!  But I am encountering a bug with the settings menu.   I'm unable to see the whole thing and there doesn't seem to be any way to scroll over. But all in all a wonderful game regardless!  It had a great progression and a good mix of being active and being idle!  Great work! 

I feel like I would be repeating a lot of people's feelings with this.  The platforming is really unforgiving, but the concept is really unique!  It's cool to see a platformer incremental/idle game. Fantastic work! 

Interesting game!  It's really neat to see the intracite details of a clock in a 3D idle game!  I did have an issue with running out of upgrades to buy and it wouldn't let me buy crowbar, crank or wrench upgrades that were in the 11 hour price ranges.  It's also ended up with the maximum amount of time being around 12 hours 30 minutes or so, which ended up me having nothing to do and sitting in the dark.  Also a save feature would be nice, ended up losing all my progress and having to restart.  I would love to see this game developed more, I see this as a new big idle game, the 3D spin on it is fantastic!  Thanks for the fun!

Really fun little game!  I'm confused what the scroll at the top is.  It always reads zero.  I have bought everything available up thru getting a television for the tavern and completed all the quests that were available, but I could never figure out what the scroll number was for.  Great work on this game!  Really would like to see this fleshed out into a larger game sometime. 

That was an otherworldly experience. Completed everything and harvested every stalk of grain from the field, finding all that was hidden.  The soundtrack is wonderful and I do hope that you sell a bunch of copies, such chill tunes. The gameplay was well balanced, it was fun seeing all the little guys harvesting huge swaths from the field, making crop circles in the process.  Thank you for the great game!

A few hours of playing and I left the game on overnight.  I also did use an autoclicker for some of the running as it was starting to hurt my hand.  So I would say over a day's worth of playing. I think it's well paced as is.

I had a lot of fun with this.  Managed to make it to where I'm running in space with the entire world behind me. The idea of pressing left and right to simulate running is a fun control mechanic and it can be legitimately tiring after a while, as it should be. I do wish there were more than just 'amateur races' to participate or were at least labeled differently after a point.  I really like the art style and everything!  Great work on this game!  Thanks for the fun!  

Fun little game with a nice lesson about environmentalism and anti-pollution.  Great work!

Really enjoying the update!  The hacker powerups make things interesting!  I've been having a wonderful time playing.  The only bug I am seeing is that the export doesn't actually save it to the clipboard on your computer.  It seems to save it to some kind of internal clipboard that only works in the game.  You can't like paste your save to notepad for backup or anything.  Aside from that, the game is running fantastic!  You did a great job with this!

Thank you for continuing to work on this game!  I've been having a lot of fun with it and I'm excited to see where it goes!

Really enjoying the update!  The new upgrades are wonderful, the elevator is now up to over 1.7^e12m now and I don't know if I can even get it back down anymore!

What a fantastic game!  It was really well paced and new things would present themselves in a nice timely fashion to keep things interesting!  Fantastic work! 

Fun game!  Nice message to go along with it!  Great job!

Really fun game, unfortunately the game freeze up entirely after a point (I left it on overnight)  Either way it's got a nice flow and I enjoyed what I got to play of it.

Very fun game!  Would love to see this fleshed out into a longer game!  Great work on this! 

Fun little short game!  Nicely done!

Wonderful game!  Not sure if anything is beyond deep space.  I got to 1.10^e7m.  This was a fantastic game, the upgrading mechanic was really balanced and the idea of going up faster is fun!  Really great work!  Had a whole lot of fun with it!

Sadly, it breaks.  But it was a nice start!  I hope this gets developed more!