I’m happy you enjoyed the demo <3! And thank you so much for the positive feedback too, you’re too kind :’)!
Sweetmilk Games
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:’) Thank you for such an awesome review!
I do agree with you in that I actually regret not including any choices! As this was my first project, I wanted to keep it as small and simple as possible to ensure that I could finally make something and also finish it too.
In regards to the title; not to pat myself on the back, but I feel like the title of this game is going to be hard for me to top in the future 😅. As this game was going to be a bit more on the “unserious” side, I wanted to ensure the title conveyed this as well.
I’m also happy to hear it ran well on Android; I’m super paranoid about making sure all builds run correctly, so I test them over and over just to make sure everything runs well. But of course, I can only test on my own individual devices, so I can only cross my fingers and hope they run without issues on other devices as well.
Anyway, thanks again for your feedback, especially about interactivity. It’s something I’m keeping in the forefront of my mind for all of my games moving forward. After this game, I feel a lot more confident in my ability to create (and finish) games so I want to keep on adding more and more complexities as I keep developing games.
For Mac, I do not feel comfortable releasing a version for as I do not have a Mac device to test on.
However, I am considering releasing a web version down the line in the future, I just had a bit of an issue with it previously; I’ll keep looking into it on my end so that the game can be a bit more accessible to all hardware/OS and not just PC/Android.
Wow, this is the first time someone’s done a video playthrough of a game I made, thank you so much! I’m glad you liked the demo - I should have only around two more updates left until it’s finished :D
And yeah, it was a bit of a cliffhanger; I was running out of time for the game jam so I had to pick a spot to end the demo at 😅
I agree; I would actually love to explore both of their mindsets and relationship dynamics more in-depth in the future. This game was more of an AU of an already existing story I had thought out about these two a while ago. As I wanted to make a shorter game for my first try at a visual novel, I decided to write a sort of AU about Noah and Amelia and place them in a more silly and extreme situation with each other.
The next time I make a game with these two, it will be in a much longer and more serious/darker setting.
Thank you for sharing your thoughts!
I’m happy you liked him :D! In the (somewhat far) future, I would love to revisit Amelia and Noah’s story; this game was more of an AU as I wanted my first game to be a bit on the shorter end. For now, I am sticking with shorter games to get more experience with making visual novels, art, and writing. Once I feel I’m ready to make a larger game with more “darker” themes, I would definitely love to take on Amelia and Noah’s story again.
Norn9 was honestly such a unique otome, I absolutely loved the multiple-protagonist concept! My favorite feature was also the whole point system where once you complete a route you got to unlock 4koma comics.
Thank you, by the way :)! I’m trying to hurry up a little bit as I really wanted to submit the demo to a jam, but we shall see at this rate lol.
Thank you! My aim with this game was to just be super indulgent and write what I personally love and don’t really see much of in other games. I remember playing through Norn9 and wishing that the one masochistic side character would get a route :’)
I agree that it’s definitely harder than it should be to find 18 content in the (western) otome VN space; lately, I’ve been seeing a lot more projects come out with this kind of content, however! The otome fan in me is super excited to see what the future holds :D
I’m a bit over 50% done with the demo for my current game; I’m hoping to have the demo out by next month (if all things go according to plan 😅).