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SuperBiasedGary

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A member registered Oct 05, 2014 ยท View creator page โ†’

Creator of

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Thank you to you and your friend for checking it out! Glad you enjoyed. ๐Ÿ˜Œ

I shouldn't take on new projects... but what if I made a Christmas e-card... ๐Ÿ‘€

This was very cute! Yet more Decker propaganda making me curious about trying it out...

Thanks for playing! The honest answer is, I made this a bit too tricky. The lines don't always clue well. In fact, when I went to play to that point myself, I got stuck on an earlier level...

The best approach I can suggest broadly is to use the check before and after swapping lines to test your individual guesses. Look at anything you think makes sense but might be a little shaky.

But to give more exact hints, I find that it can be hard to figure out the start and end, because they by definition only have one adjacent line as a clue. So I'll rot13 them here, the first line from that screen is:

Yrg zr trg guvf fgenvtug.

And the last one is

Jryy V arire fnvq lbhe obffrf znqr zhpu frafr.


Hope that can help!

Fantastic work, I love the different directions the endings went in. And always fun to read an afterword with author thoughts. (as well as one more person telling me to read SubaHibi)

Really enjoyed the storytelling mode in this.
Me to the frog: Dump him

This was so sweet. I had no idea I was so wise...

Ah, thank you for asking! I didn't realise they'd run out, but they're restocked now.

Thank you for flagging this! I've added a few keys I have left, if you try claim again when you see this. I'm also requesting a bigger batch from Steam so if those get snapped up before you get the chance,then there'll be more very soon.

Great aesthetic and use of the limitations, sells the atmosphere really well.

Ok I've done a new update, if you could delete your current version and re-download it should work now. Sorry about that!

Hi there! This is probably due to a recent update, so I'll take a look and see what's up. Thank you for flagging this!

This is beautiful and sweet. I love the dedication to the aesthetic.

Thank you for playing and enjoying it!

Very cute monster girls, I love the ways the dullahan moves and emotes!

What a tightly written thing. The meter and rhyme worked so well, I'm glad I was reading it out loud to get the full effect.

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This was fun to revisit again, especially when I realised my own name was in the credits, hahaha.

Played it straight and found it very cute.
Went back for more endings, do not miss out on where other endings go. Got a real cackle out of me.

Thank you! If you want to keep an eye out for more intermittent let's plays, following on youtube is best! It's basically when I have time, but I'll definitely have more in future.

Very cute game! I like the range of characters you populated the town with.

I liked the unfolding of this as you go, very good at evoking the themes.

Very cool, I enjoy how the retelling does and doesn't vary from different playthroughs!

Really great at nailing this kind of vibe, reminds me of the old fighting fantasy style books.

So good. Just did chapter 1 so far, can't wait to see where else this goes.


This was great! The breadth of options in the conversation were really fun. And I'm always a fan of any game where there's the perpetual spectre of choosing to flirt, no matter how awkwardly.

Great fun poking through the dungeon crawling stuff. And the 2 versions of the manual are not to be missed.

That's exactly what I was going for with the dialogue selection, so I'm glad it came through! And thank you for the video! Always fun to see someone's live reactions.

Thank you so much! I had fun writing with the gimmick when I thought of it. Definitely want to do more work with this and continue the story a bit further.

This game was sick. Phenomenal aesthetic with the audio and visuals! 


This was delightfully relaxing. I have a let's play of it up here!

A human.
A vampire.
A pushy woman.
A pathetic creature.
Just two people bargaining for blood, can they be convinced?

My vampire Visual Novel for NaNoRenO is free and available for PC, Mac and Linux.

Sink Your Teeth

https://superbiasedgary.itch.io/sink-your-teeth

Hi there! I actually got some feedback about this a while back, but only with this comment did I notice that I never updated the screenshot example. 

A shadow was added to all the colour text to help with this readability. If you check that same screenshot I have updated it to what the game looks like now, it's hopefully clearer!

I made myself this little spreadsheet cheatsheet to and found the perfect spot to get the King. ๐Ÿ˜Ž

... and only then discovered I need to take every piece. ๐Ÿฅฒ

๐Ÿ’€ ๐Ÿ’€ ๐Ÿ’€ ๐Ÿ’€ ๐Ÿ’€ ๐Ÿ’€ Q ๐Ÿ’€
๐Ÿ’€ ๐Ÿ’€ ๐Ÿ’€ ๐Ÿ’€ ๐Ÿ’€
๐Ÿ’€ ๐Ÿ’€ ๐Ÿ’€ ๐Ÿ’€
B ๐Ÿ’€ ๐Ÿ’€ R ๐Ÿ’€ ๐Ÿ’€ ๐Ÿ’€ ๐Ÿ’€
๐Ÿ’€ ๐Ÿ’€ ๐Ÿ’€ ๐Ÿ’€
๐Ÿ’€ ๐Ÿ’€ P ๐Ÿ’€
๐Ÿ’€ ๐Ÿ’€ ๐Ÿ’€
๐Ÿ’€ ๐Ÿ’€ ๐Ÿ’€ K

Loved this. Really fun use of implicit constraints that you learn to use as clues over the course of the puzzle.

Ahhh, yes I've hit that problem with other ones. Unfortunately the web builds are inconsistent, but downloaded versions should always work. I've added a note to the page to explain, thank you for highlighting it. And have a great day too!

Very cute art and a story with fun nuances and turns in a game that's quite concise!

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That's definitely doable! Instead of lines like

if affectation >= 100:
elif affectation == 75:
elif affectation == 25:
else:

you could use any kind of true/false statements like

if happy == True:
elif annoyed == True:
elif angry == True:
else:

A reason I used numbers was to have things scale the whole way along a meter. But you could leave out those in between points and just use a simpler set of true/false statements.

Also my username on the discord is SuperBiasedGary. Feel free to DM if you'd want me to take a look at your specific code!

This was a delightful ramble, I like how it ends up feeling like taking a walk with you, meandering through the different paths of the forest as your stream of consciosness thoughts drift from one thread to another.

I've only dipped into the first two bits but the spaces to explore were very enjoyable, especially winding back on themselves and re-orienting spaces differently. Looking forward to poking around more!

This was so great. I loved the editing of slipping through the vignettes, and the photo backgrounds had a great treatment on them.