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Struo

247
Posts
5
Topics
8
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14
Following
A member registered Sep 05, 2020 · View creator page →

Creator of

Recent community posts

lol!

Thx! the ML is really taking it’s own decisions. I just “sabotage” it on the rock detection. Sometimes it will invert the weights at random and the car will not know what to do.

not really. You just need to follow the car with the plow to unstuck it when the AI can’t figure out how to pass the rocks.

hum… made it somewhat incompetent to work better with the main game loop. But you are right. For competitive racing it needs improvement.

Hi! Thx! But you didn’t tell me where to work :(

Great visuals!

i wish the combinations did some sort of glow to indicate how strong they are…

Man, playing your game made me regret of not using some extra time to improve my track design. I just extrude a cube on blender and moved on… Yours is way prettier than mine!

The controls are really solid and the sound design is great.

Only thing to notice is that you just hold W D, you will win in 15 seconds because the finish line will register the laps. I solved it by putting some checkpoint along the track.

Good Job!

it happens… i did the same thing and just noticed it because of you. The yellow car in my game should had honk when it tells to the other car to stop. Made the sound and forgot to use too…

It’s like setting up for rigidbody on unity!

I had a blast! Great job!

well, i win! but no…

the game crashed and got straight to the end after i talked with the oak.

I loved the bounciness of the main character!

Man, what a treat!

I liked a lot and the option to choose between performance and quality was very nice of you.

Good job!

hi! maybe you need to disable compression on unity configuration for the game to be able to load…

Your game is gorgeous! The music is fantastic too! The only thing i can say to contribute is that the turret guns could have some sort of shooting sound.

Good Job!

You’ve done a lot in 3 days!

The mixing and matching of different art styles gave the game a certain charm.

Good job!

Very simple and fun gameplay! The music is so nice, you want to keep playing, if noting else, because of it.

But the game is great (plus the music).

congratz!

Great visuals, great music, precise controls, fun experience, but dude, this mini bot needs a wall jump and the freaking platform moves up way to quick.

Loved it! Nice job!

i gave up in the last level… Great game! The control are a little to slippery, but with some pratice, i managed to play. But the last level is just mean.

Great work! My only complain is that the dash could be in the right mouse button too. I had a hard time with shift…

The minimalist art style, with well polished animation set the right mood for the game!

Lol! My first idea was to take control of the car too!

The game worked well for me. The rotation of the camera was a bit confusing when i was chasing the cars but, after some time, i adapted to it.

Nice job!

Dude, what a beautiful game! The bot dancing is charming! Someday i want to be as good as you with the visuals!

Great job!

After reading the tutorial, the game made a lot more sense!

I liked the idea, but the need to chance to the black hammer to command the AI and then give it a colored hammer was a little redundant i my opinion. I think you should be able to call the AI with other input and send it to fight with any color, but just do damage if the hammer is the right one.

besides that, it’s a fun game! Nice job!

Hi! The “controls” button did not work on the title screen, but the mechanics are simple and was easy to get the hang of it.

I think the agro range of the zombies could be a little bigger.

Nice job!

Someday i need to try make a game with Pico 8! The result is always charming!

Great music, simple mechanics and cute graphics! Nice job!

I know how it is… i did some games without damage penalty for other jams i had to keep justifying this choice all the time…

I love this kind of game! The only thing to complain is the lack of a 8bit sound track, because there is noting missing on this one!

My favorite so far!

what a nice tune! the ideia is great! The only problem is that i don’t know when i got hit ou did hit something. A kind of knockback or blinking effect would help a lot!

great job!

the game didn’t start for me… But the pictures are great! I’ll try again later

The fact that you are scraping parts to upgrade the AI is a literal interpretation of the jam theme…

Great job!

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Not bad for a first try!

The game is really fun. But the tooltip windows on the tutorial, sometimes, covered the cypher and that was a little confusing.

What a well polished game! The voice over was great and the puzzles where clever! My only complain is that, sometimes, the astronaut became stuck in the on/off platforms

Nice job!

Great idea! sometimes i had a very hard time making the soon to be king to go where i intended, but that’s part of the challenge, right?

então, não tiraram dúvida não… só repetiram “o tema é esse aí”.

pra mim, o tema é obra no vizinho…

Bacana demais ver uma iniciativa dessas! boa sorte e bom trabalho a todos os participantes!

Great experience!

i just found that the timer is a little too punishing sometimes.

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Great idea, great graphics and great music/sfx!

i found 3 problems for the game to be perfect:

  1. If the character was a little too off the border of a platform, the jump button stops to works (i think it is because the ground detection is a single centralized raycast. if so, maybe a collider or a boxcast would work better)
  2. I think that when we pause the player, a short animation before sending the player to the spawn point would be great.
  3. Restarting the whole level when we misplace a box is very frustrating. Maybe if we could ‘rewind’, removing the platforms in the inverse order we created then?

Overall, is one of the best entries i played so far!

The music is fantastic! i think some aspects of the controls could be better implemented… The fact that i can climb a wall by keeping walljumping feels more like cheating than feature.

Overall, you did a great job!

The art is really beautiful, the music is good, but some sound effects, like jumping, where a little “out of sync”.

I found the controls a little floaty for my taste, but, overall, the game is well made.

Nice job!

yeah… the ones in the pods are screaming so loud, they can’t hear anything

Gorgeous graphics! I became a little confuse at the beginning, because the first enemy only appears in the 3th screen and after you walk around a bit… But, after that, the game was great!

Nice job!

The ghost mechanic worked very well!

i liked the art too, but the controls where a little unresponsive… maybe controlling the character with the keyboard would be better.