thanks for the feedback, and testing on linooooooox! yeah some improvements would definitely be made to ship movement speed and boost behavior in the future
Thanks man! Yeah lots of people have complained about the ship being too slow, not realizing it's supposed to be large capital ships, not little fighters you're controlling. I appreciate the feedback about the lasers too!
I had a blast spamming trash everywhere. The last level took a few tries too, well done overall. Although I'm not sure how this game applied to the jam theme. Had fun playing though!
Ah yes, fair enough. I was hoping the quest objective markers would be enough to guide players. We talked about a minimap of some kind but ultimately decided there wasn't enough time. This game was already way too feature-rich for a 10 day jam, haha!
haha thanks for the praise, we worked pretty tirelessly on this one from start to finish of the jam. I probably spent around 14-16 hours a day just coding while my partners handled all of the 3D art and graphics stuff. Boban did the cutscenes through unreal sequencer I believe.
Beautiful graphics, music and sound fx, but I couldn't figure out what to do! Activated the four pressure plates to restore water, but had nowhere to go after that. Maybe needs some instructions to guide new players a little better? Either way, well done visually.
Was interesting to play, but couldn't proceed past a certain point. (No clear indicators of the obstacles that were killing me.) Great game though! Very creepy.
turned out amazing! nice graphics, music, robot explosions, puzzles. The character movement was definitely a challenge too, hard to jump onto the platforms and stay there lol
Awesome video man, thanks for trying out the game and giving the feedback! I agree with the need for more ambience and sound effects. After the game jam voting is over, we plan to integrate the procedural maps and add more sounds and music, as well as more traps. Thanks again!
nice, yeah i quickly noticed that a procedural map would be very difficult to make work smoothly within 2 weeks. But me and my partner definitely plan to get it working for this game now, along with some other features. Anyway thanks for the review and feedback!