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Stephen Smith

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A member registered May 31, 2015 · View creator page →

Creator of

Recent community posts

Do you have these in a model format, like .obj or .gltf?

My theory is that there's no point recreating a game and only improving the 2D graphics; they're part of the charm.  Exolon is a bit linear, but imho it makes for a good 3D shooter.

Thanks, glad you like it.

Thank for letting me know.  Unfortunately there's not much I can do about it without a Quest 3 to debug on.  They all seem to work slightly differently, the systems are so fragmented.

Thanks a glad, really glad you enjoyed it!  (If you do find any bugs, please let me know details).  And any suggestions on how to make the ladders more visible?

A great remake of the original.  Did you manage to recreate the whole game?  I created an Exolon remake myself, but got bored after doing the second level. 

This looks great, but is there no Linux version for us beardies?

Thanks, I'm really happy you enjoyed it.  I've been thinking about what games to do next in the same style.  Probably Espionage Island would make a good one next?  Although it's also crossed my mind to convert other graphics adventures as well, like Where Time Stood Still, or even Enigma Force.

Cheers! Glad you like it!

Why?

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Thanks, hope you enjoy it!  I enjoyed this game a lot back in the day.  I think the fact that your men can (almost) walk across the whole battlefield in one go means the action starts straight away, with no boring "setting up".

Ooops, thanks for letting me know.  I've uploaded a fixed version just this minute.  It looks like I accidentally added it to the Windows release!

Thanks a lot, glad you like it!  And thanks for teaching me the word "Foddian"!

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Have you tried the steps detailed in the readme?  Also, in a comment further below someone else has suggested some steps to try.

How do you play another game after the first one (apart from reloading the game)?

A nice little puzzle game with very clear graphics.  I don't know if i'm missing something, but it seems a bit easy?  I was able to rattle through levels 1-9.  unfortunately it froze on the last level when i changed a piece of track just as the train was on it.  also It took me a while to realize you had to change the junctions as the train traveled.

Is it?  Ooops!  Thanks for letting me know!

Very good game, and liked the comments from the homeowners.  It was sometimes hard to remember which bins I'd already collected or where to put them back though.

That's a good idea, but it would take quite a lot of work to create an editor with all the functionality that would be required.  I'll add it to my "maybe" list. :)

No problem, thanks for playing.  Let me know if you have any thoughts or suggestions for the levels.

Thanks

Hey Steve, thanks a lot for the feedback, really pleased you enjoyed playing the game. I'll add your suggestions to my list. The only issue I can think of regarding not using the mouse pointer is that some accuracy is required for some levels when shooting, so I'm not sure exactly how that would work?  I plan to add gamepad support soon though, and look out for a new release in a few days.  Cheers!

Thanks a lot!  Mac version has just been released!

Thanks a lot!  Let me know how you get on, and what's good or could do with changing. 

Thanks a lot!

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This is so accurate it's like it's running in an emulator!  A great game.  My only comment would be that the mouse pointer doesn't change when over a lemming.  Edit: Also, is the rmb supposed to allow you to draw all over the map?

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Thanks a lot, I'll make a few more tweaks. 

Edit: I won't be limiting the number of places, as I wrote on here originally. :)

You're too good at this game! :)  I'm going to release an update soon with a few fixes, and also a bonus if you complete a level with no losses.

Well played, I think you're place at the top is secured!  Maybe you can get a job offloading Amazon packages! :) ( I think I might need to tweak the Crashed Magazines to make them more balanced).

Thanks a lot!  And congrats on being top of the table!  I was just updating the game as you commented, so I've now added "S" to start the game.  I'll add extending/retracting the rope to my list.  Cheers!

Thanks!

I've just add civilians and released a new version.

Certainly people, but I'm not sure about the aircraft since it was pretty much luck whether they hit you.  Unless I give the player some weapons?

Thanks!

A great variation on the tower defence theme, similar to ramparts (though I never actually played that one)? 

Good game.

Love the intro and the voice work!  It's a very good game, but (like someone else mentioned) I was doing well and then my rocket got destroyed.  Maybe make it more obvious how much damage it has incurred?

Can I complement you on your excellent source code.  Very well laid out and commented.

It looks good, but the gameplay lets it down.  The player needs to be able to move a bit faster, but mainly be able to shoot a lot more bullets (that move faster) and also be able to move and shoot at the same time.  If I hold down left or right and then press space, no bullets appear.

Not bad, but a bit simplistic.  Good maybe for younger players?