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Somnolentus

25
Posts
2
Followers
1
Following
A member registered Oct 11, 2020 · View creator page →

Creator of

Recent community posts

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Loved the physics mechanics, grappling hooks are always so cool. The game's tough, but worth it because it was really fun. The perspective changing throughout the game was awesome also. Great job.

I loved experimenting with different potion combinations. Cool game.

Really fun puzzle platformer, there's a lot of clever ideas in here.

It's a short little game with good humour. I can just feel how tired you were making this game.

Quite polished and a lot of content considering the time constraint. The concept was unique, combining a platformer with pattern memorization.

I liked the concept a lot. It was really cool backtracking a level you've already seen from a completely new point of view. While it was short, I enjoyed every idea you had. The duck was funny.

it's really difficult to figure out the game, but that makes it all the more satisfying when everything finally clicks. Great work.

i love how simply fun this game is. It's really satisfying to take out an entire hoard of enemies with a grenade launcher

I loved this one. Its really impressive how you built a 3D open metroidvania in 3 weeks. The gameplay concepts are well executed, It felt really good slowly growing more and more overpowered as the game went on. Great work.

I like the simple arcade gameplay and the power progression was nice. Also really clever interpretation of the theme. Great work overall.

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This game has some great concepts, I enjoyed the variety between the playstyles of donkey and toad mode.

really clean pixel art and overall presentation.

This game is definitely weird, but the kind of weird I love. Also surprisingly polished for a game jam game. Great work

I love the concept, it added resource management elements to what is usually a pretty bland genre, really interesting.

Neat game, it was a light and fun puzzle experience

really unique gameplay style, I also loved the presentation and overall style of the game.

this game had some really fun ideas, I liked switching between melee and ranged auto attacks. The enemy designs were also well done, they were all unique and distinct from each other

such a simple and fun game. It's almost addicting

amazing presentation and tight level design. Also the soundtrack reminds me of shovel knight's.

I loved how the music adapts depending on how close you are to the end

my mind was blown 5 seconds in when the hanging lanterns had swaying physics. I did not manage my time nearly well enough to put in neat little details like that.

I like the originalilty! The music goes hard

Really fun game!

really cool idea! I like the whole "collecting ice cream that has different properties as bullets" mechanic