Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

sinclairphotography

62
Posts
7
Followers
160
Following
A member registered Oct 03, 2020

Recent community posts

Love these!  Have purchased.
Could I request the following for future releases
Fall animation (as in falling down a shaft a long distance to your death)
Crouch animation on all fours through a tight tunnel

Can't wait to see the spectrum next version. Saw the write up in the Next annual and it looks stunning

awesome pack!

what an awesome game!  The original was so frustrating but this is brilliant.  PLEASE remake this for the Speccy Next!

great!  Could you share them on the page?  Would love to see a screen to give an idea of what's possible.

amazing!  But do yu have any pre rendered layouts so I can get a get a sense of what they look like combined?  Theres so many its hard to tell what there is!  (I'm also looking at them to see what I can use for an 8 bit platformer)

Thanks

Given what I;ve seen recently I reckon you could easily pull this off in Next Basic!  Worth a p[ost on the fb group for sure!

brilliant!  Hope to see a speccy next version with similar superb colours in the near future!

fab game!  

Like every year these are so cool! 

It's great to hear of young kids  being shown how you program and use "old' computers. Congrats to all those involved!

such a good game!  Cant wait until the full release comes out (hopefully physical to match the other great Pat Morita titles for the Next!)

Love this set - just purchased!  works really well with the rest of the super retro world.
If I can make any suggestions for future work - 
MORE CHARCTERS!  Your characters (20x16) are some of the best I've seen at this resolution - a wider selection would be brilliant (villagers, nobility, baddies, plus larger animated battlers in proportions of the 16x16 set)

Also - worlds - a fairy world (mushroom houses, puff balls, fairy characters etc), mountains with trolls and rocks, steam punk world with mechs and steel structures, Mines with underground characters, a castle/courtyards/ruins, a sea with boats, sea monsters and underwater realms.  

Allows gamers to have a full on real adventure

many thanks!  Will take a look. 

Ade

Love this tileset (and the associated bundle) and looking to purchase the bundle - but can you confirm if the characters shown in this set are included or are they from another tile set?  Couldnt see them on the characters set you offer.  Theyre really good.  When will they be available?

Ade

If you can, go on to the zx spectrum next facebook group and they'll give you whatever help you need

Love the graphics,  Shows off next basic nicely and who cares if its not a "rounded game" - it shows those who want to dabble in code that they can do so and have great fun in the process!(I'm also stealing your next basic logo!)

Adrian

considering buying the bundle but can you advise if the mines tileset (the one that shows in the tiny tales title splash page on the right) is included in the overworld set

thanks.

thats great thanks!  my main characters are 24x24 so that works!

just purchased a copy and will be taking it to Play Expo in Blackpool to show off!  Looks like a great game (and if TJ's video is anythning to go by is going to be cause much swearing!)

brilliant

thanks

hi,

great looking characters.

Are these the animated versions of the free character pack you also have in your collection?

love this set and considering buying the bundle.

Can you advise if these are 16x16 tiles sets and how large are the NPC's?

(im  wanting to use them for a retro based system called a ZX Spectrum Next which uses 16x16 tile/sprite sets

looks great!  Can I ask what size these are (eg 16x16 32x32) including the sprites?

Thanks

Adrian

love the graphics - hope this is a prequel to a much larger adventure

.bas is a native spectrum next game format - you need a spectrum next/n-go or suitable fpga device (eg mister) with core 22.10  to run this game - or using an emulator like cspect.

its wicked hard!  One the electric floor theres 2 squares where the electric current is static until I realised you can shoot the blue circla pds to turn blue (freeze)?  that made it a little easier - but the next stage with the bots that run at you then run awat!  WTAF!  Any those little flying bots.  Man theyre killer!  Not got past them yet.  Another hour lost but I'll be playing it again today for another hour.  MUST COMPLETE!

haha not yet!  the elecrtrified floor keeps getting me!  Will keep trying

this is so cool - played on an n-go and love it!

www.specnext.com

great reworking!  thanks!

(1 edit)

Been looking forward to this after backing the game on Kickstarter for my Next (N-GO) - ansolutely awesome game.  Graphics are gorgeous and the music is great!  Can't wait to the get physical release!

A definate must for any ZX Spectrum Next owners collection

absolutely love yuour work.  Can you advise if the "unity" bundle contains all the assets for the set and if theyre in .PNG format at 16x16 pixels?  
I'm actuially looking to use the tiles as part of a large rpg style game I'm writing for an 8 bit computer called a zx spectrum next and the tiles fit the world I'd like to create perfectly.

(1 edit)

great set of tiles.  I;m wanting to use these in a top down game for an old (new) 8 bit computer but its got a limited 512 colour palette.  Can you share the palette used so I can check for compatability?

thats awesome  Thanks for sharing.

I love this set but do you guys have a colour palette available for your tile sets?
I'm looking to use some of these assets for a game I'm writing for an 8 bit "modern" computer called a "zx spectrum next" but its limited to a possible 512 colours plus dithering - I'm looking to see what palette adjustments I'd need to make and what impact they'd have on the tile set

thanks

Adrian

great looking tileset!  Will work well with the others!

awesome!  looking forward to seeing them!