Thank you for playing the game and for the feedback. I apologize for the lack of interpretation but due to limited time, I couldnt provide all the features and a detailed explanation in the game. The main objective is to choose the right enemies to spawn so that they can reach the end of path and each enemy type has different characteristics such as speed and health, which affects their performance. although, I have updated the game with a main menu and a detailed explanation of the enemies to make the gameplay more clear and visually better and that I will upload after this jam.
But again, thank you for playing the game and I hope you'll give it an another try once it is updated.
Shubham292
Creator of
Recent community posts
An impressive achievement for a 7-day project, I must say. The concept of isolation and control is brilliantly executed in this unique puzzle game. The pixelated graphics are so good and the gameplay mechanics are engaging. Kudos to this guy for creating such an intriguing experience in a short time. Also, I enjoyed the gameplay balance, it was challenging enough for me to be engaged without being overly difficult. The perfect balance of fun and challenge !!
Bruh, I loved playing the game. The graphics are good but the gameplay mechanics are smooth and intuitive. It kept me engaged from beginning to end. The ambient soundtrack is phenomenal. The game is commendable and the intricately designed levels provide a perfect balance, making every moment enjoyable.