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Shinbone

24
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A member registered Nov 22, 2021 · View creator page →

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Thanks a ton MassterMax, that's really kind! We had a great time putting it all together.

Nice game! The 3d pixelated graphics are cool! I enjoyed the power up system and stationary 3rd person shooter feeling. Great work on this!

Rating and reviewing your game now, here's ours -> https://leafmotif.itch.io/a-sailors-tale

Fun and silly game, liked it a lot. Great work, the soundtrack is bumping and works well with the art style. Enjoyed the sense of humor as well!

Hi! Here's our short visual novel interluded by mini games. Nice work on yours rating and reviewing now!
https://leafmotif.itch.io/a-sailors-tale

Great game! Love the multi part game phases, really showcases a fun and entertaining game. Love the pixel art too, really nicely drawn!

fun concept! I like the idea of playing as a thief. How do you get out of the menu once you steal an item and the stash manager opens up?

Cute art style for a game! Loved the pokemon battle reference. Intriguing plot with a lot of good storytelling beats. Nice game overall, fantastic work!

Played a few minutes in the main lobby but couldn't get the attacking to work. Loaded the attacks with "space" and left clicking didn't seem to do anything. Nice art and game design, might try to play again later!

Fun bullet hell game. Adorable graphics and nicely put together controls, the dashing was a nice touch. Excellent submission to Brackeys Game Jam!

Wow! Poignant and thoughtful! Really nice writing and storytelling with gorgeous visuals. Stands out as a truly meaningful submission. Thanks for making this and sharing it with us. Lovely work.

Super cute game! Loved the sound effects and leaping game mechanic, nicely done. We have a trajectory minigame in our game jam game so it's fun to see another game implement something similar. Had a blast playing this one and made it to the top of the leader board. Great UI as well!

Fun blend of card game and resource management. Played a few games and found it to work well.
Would be nice to have a more rapid pace of play but excellent game design. Really well done!

Enjoyable castle builder with adorable soft artwork. I played for a while and never encountered any bugs. Really nice job making something charming and lighthearted. Asset design and game play are easy and straight forward. Cute game <3

Very cute game, really sleek design and snappy controls. Love the isometric look and minimalist design. Building out your city is a lot of fun.

Cool concept! I'm a big fan of tower defense and bullet hell alike so this one stuck out to me.
Like LeafMotif said, there's potential here, one thing I'd like to see is larger UI elements. I couldn't read much of the smaller text when playing which kept me from progressing.

Nice adventure, fun mix of visual novel and top down puzzle solving. Really dramatic concept that came together in an unexpected way. You have to play this one to see what I mean.

Really amazing art, programming, and audio. The point and click didn't always run the character where I intended but that's my only complaint. The atmosphere, storytelling, and sense of foreboding left a great impression on me. Fantastic work you two, impressive collaboration and accomplishment.

The shift from placing blocks to axing robots came in HARD! Played and died a few times to Wave 1. Awesome graphics and sick audio.

The sprites are charming, I feel bad for them when they're petrified with fear. T_T
I love a good tower defense game, spent some time trying to get the villagers to chop trees and managed to build a few structures. Would be nice to have some kind of progress bar to know where we are in the building/defending cycle as I had trouble telling which phase I was in.

Thank you for the kind words! I'm going to have to boot up my PC to play your game, currently on a mac and can't easily play the .exe

Enjoyed this one, the sound design and controls were the favorite part of this one. The gameplay is smooth and serene despite the brewing thunder storm. I didn't understand what happened when I found the hidden god mode statue but could have experimented more. Lovely work!

Played a few minutes and sold some fish. Calming and relaxed gameplay from what I played.
The art has a lovely charm to it and the voice effects and typing sounds lent themselves well to the style of the game. Great submission!

Hi Brackeys' community!

You're all inspirational and so inviting :) this is mine and my teammates first game jam. We had a lot of fun learning and developing with Godot 3.4. Good luck to those still working and submitting, meet you all at the finish line!
Let's chat about game dev and how your game jam went, I'm eager to learn more from you all.

If you'd like to take a look at our game early here's a link, it's a short interactive story with mini-games between story beats. Hope you like it.

A Sailor's Tale