Hi Leah! I'm an programmer and work with all major 3d engines like Unreal, Unity and Godot. You can see my past jam projects in my profile.
I love stylized 3d, but I am bad at it myself lol
Are you still looking for a team?
I love typing games (though I suck at them haha)
I really like the presentation and sfx, but I feel some of that effort went unnoticed because you have to look at one corner of the screen :(
I wish spells were more varied, I saw that you had a translation for each spell which is cool, but honestly you could put any gibberish in Latin without translation and I wouldn't even notice :D
Overall, I really enjoyed it, couldn't beat the final boss (cause I suck at typing fast)
Congrats!
This physics based Lazer-class sailboat simulation game is all about feeling the wind and learning to adapt to it.
You can relax and let the wind take you places, or you can try to tame it and go as fast as possible!
This is a Mini Jam entry that I just finished :) It was made in 2.5 days or so. I'm super excited to share it with everyone (so excited I haven't slept since yesterday, whooops)
Thank you!
I used WASM4, which only supports 4 colors and I only used 2 of those. So basically I have a framebuffer into which I write 0 or 1 for each pixel. The actual color on screen is determined by a palette which is updated each frame.
To create different shades I used dithering (2x2 bayer matrix). There are some good tutorials on how to implement dithering online.