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Sarutan

37
Posts
7
Followers
A member registered Jul 22, 2020 · View creator page →

Creator of

Recent community posts

Thank you!

Thank you very much! The features you mentioned were indeed planned but they couldn't be implemented since we were running out of time. I also am very regretful for not having them. 

Planets go brrrrr

Gamsa!

I do agree that the tutorial is poorly done. The game requires only mouse control so I think we overlooked it. thank you for the feedback!

Thanks for playing! I do agree that the tutorial is poorly done as we were running out of time. 

Thank you! I - the art guy - am so humbled.

Thanks for playing! I do agree that the tutorial is poorly done. :( hopefully it would get improved!

Thanks for your compliment! It was a very intense project indeed :)

Thanks a lot!

Thank you! I think I should have improved the graphics more though :)

Thank you for playing!

Thanks a lot! I think we can improve more :)

Thanks a lot!

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Thank you for your feedback! I'm very glad that you had fun. And I also must admit that the tutorial is missing many things and I couldn't make an elaborate tutorial due to the time limit. Hopefully we'll have a better version in the future.

Brilliant. A very fun EVA simulator with stunning art and well-designed mechanic. The only thing I am unhappy with the game is that it does not have more spaceships to repair. Top notch.

It was a cute little game. I like it!

I was confused at the beginning, but soon found out this is pretty fun to play. Also I love the art!

I liked the cute artsyle. It conveys the jam's theme very well. The gameplay reminds me of classic arcade games!

Stunning visuals with great pixel art, I loved them! The UI is also nicely polished. Gameplay-wise, I find this pretty hard since I have to keep clicking and drag-and-dropping all the time, all at once.

Well this is clever!

This is brilliant. Simple but joyful gameplay, fantastic visuals. I liked the every aspect of this game. And the title; as a TCG enjoyer, I love it. 

The game is cute and the title clever, but I expected diggings would limit your path, which didn't matter actually.

Thanks a lot!

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Thanks for the reply, I appreciate it.  JIPEGAJA is a Korean, meme-ish incantation that was used during the bitcoin craze, which was a big motif of the game.

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Hey, thanks for the reply. I do agree the controls are somewhat quirky. Yet the intention was to keep the controls the simplest.

Great game! I loved everything - the visuals, the concept, the gameplay, anything! Very entertained by this.

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Great quality, especially the visuals. Even though I get the idea(the concept of the game), I don't think I particularly liked the gameplay. Mandating a failure felt somewhat frustrating.

Well, I didn't expect a clicker game in a game jam; especially a clickless one. And I find it quite entertaining!

Nice art and music design. But the platforming wasn't very pleasant.

Kinda like the concept, but the game seems a bit unpolished. For example, if you hold R for a long time, you see the "thanks for playing" screen(Not sure if it's generic game over screen, or the real "ending" screen).

Thanks!

Thanks! I'll be giving the shooting some tweaks, as you say!

Thank you!

Thanks!

Thank you for the feedback! I'm planning on implementing grid-snapping bullets as you said.

Audio-visually impressive: A top notch, I'd say. However, re-reading (or skipping) all the dialogues was somewhat tiresome, and not being able to select choices with mouse was a bit awkward.