At first I thought the bullets thing was going to be a problem but I soon realized this was a brilliant way of utilizing a single resource but in fact we are managing multiple! This is genius!I had to stop clicking too much or people at work will start suspecting xD
SJ
Creator of
Recent community posts
This was a good attempt, but I feel you may have over scoped for this jam. Next time focus on one level and add sound effects to it. Maybe some music too, gives more life to the game. One more thing, lookout for different collisions and how they affect the gameplay. Level 3 the platform pushed me off the floating thing and I had to rush and jump back on in time.
I feel like we have been tricked into button mashing for no reason xD Props where its due the visuals and music are perfect, but I felt like no matter what we do in the initial mini game we either get full abilities or one golden orb and it just toggles between games. The leaderboard feature was a smart move, it kept me playing!
Hello, I am a developer with over 5 years of professional experience in web and mobile development. Game dev is my hobby and I have been working with Unity these past projects. Latest work: https://julianherman.itch.io/spell-book-stand-off
Would love to checkout your work, drop a comment!