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Salix Selene

45
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3
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1
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A member registered Nov 01, 2023 · View creator page →

Creator of

Recent community posts

This game is really cute. I was wondering if there was a way to control the direction of the tornado? During the tutorial it kept going the wrong way. But in the actual level it went the right way. Otherwise I think that I just wasn't in the right spot when I was pressing control.   

Side note: I think the cover art should match the game a little more. I felt a bit mislead lol.  

Cool game and I liked the graphics, gave off a retro vibe imo. However the controls were far too hard for me, very typical to racing games which is why I don't play them but I can see this being a fun game for those who love the genre. 

I think the concept was good but felt that the ability needs a negative consequence so that using it feels more impactful. Otherwise it just felt like an inconvenience to have to keep activating it. 

I'd like to have to think before using it like if I use it the neighbouring bombs will swarm towards me but if I don't use it I can't see. Basically making it a lesser of two evils rather than this arbitrary ability that is necessary to play the game but serves no other gameplay purpose or consequence beyond that.  


i really do like the concept though just felt that the stakes should be higher. 

I liked the gameplay, at the part where you press 'E' to move the wheel I got confused because e was already the input for swinging the sword lol and you have to put the sword away before e can be used to turn the wheel I thin if you used a different input or mention that the sword has to be put away first it would be helpful. 

This is probably the best game I've played so far in terms of story, art, and gameplay. It's crazy how you were able to get all that work done in such a short period of time! 

Thank you for your feedback I'm happy you enjoyed the game. I appreciate your thoughtfula dn positive review it made my day!

Is this download only for PC? I have a mac couldn't open the file. 

Thanks you for you insight I definitely wanted to do more in terms of world building but had to be very considerate of my current skill level lol. I've definitely have gotten a lot of feedback on the resolution and will try and work on it in future updates after the jam.

Thank you I  will definitely check your game out!

Yes the connection isn't very obvious, I was trying to aproch the theme in a different way. Thank you for your input.

Thanks for the feedback, I was trying to mske the mechanic of moving up and down correlate to things floating or sinking in water depending on its weight relative to the weight of the water; It's not a perfect science but I tried,

Hey, I learned something new I didn't know about Wallpaper Engine, thanks for the info, Im glad you enjoyed the game.

Side Note: anything witchy is a great vibe for me as well!

I agree, It would be nice to be able to fly above the buildings, and see the streets. Thanks for the feedback!

Thank you For the feedback! I totally agree ambient movement would be a great feature to add. I'm glad you enjoyed the description!

It took a bit of trial and error but once you figure out the jump mechanic the game is pretty smooth, once aI collected all the coins I was a bit confused on level progression but I guess you just press the esc button?

After the water got really deep I couldn't see the dog and then the water ended and I was just stuck in a loop where I was moving but couldn't see the dog. Other than that I was enjoying the game.

The effect of the water and the sound it makes when you click is so satisfying. The only thing was the sound the baby duck makes, with head phones on it was a little shrill but all in all this was a cool sandbox.

Nice work on this game. I had fun playing it.

Thank you!

Thank you! I'm glad you liked it.

Thank you! I'm sorry you couldn't see everything.

thank you I'm glad you enjoyed it.

This was super cute! Would love to see in an update the cat getting happy whenever a fish is caught. I would also suggest changing the water to match all the other game elements but it still looks good.

I get an error from Godot saying that there are a few things missing when I try to run it in browser. A shame was looking forward to playing.

Thank you! Yes fullscreen is something I will work on after the Jam.

This was a hoot to play, I got hit 79 times Clearly I need to play more web games to get use to key controls! Drinking the planets was so satisfying and the swarm felt so realistic> I liked your thought process behind consequences as well. 

Thank you, I really appreciate the feedback. I was thinking of having it as an endless runner type game with no enemies but I was worried without a danger element it wouldn't be good enough as a game. With more time, some features I'd like to  add would be a menu, track selection, type of gameplay, and different locations to play in.  I'll also definitely consider  showing how many cassettes are left to collect in a more chill version of the game.  

I really liked this game really great job! not too difficult or easy just the right amount of challenge to keep wanting to play again and again. 

Thank you for the feedback I will see what i can do I just tried to enable fullscreen and test it but it did not work as I had thought.

I added the ability to play in fullscreen now

Thank You!

Dying was frustrating but everything else makes up for it. So cute Loved it!

Was fun to play, would be great if there was a flashing warning when you are about to be off course. Up until game over I thought I was doing a good job lol.

This game would be great on mobile, Wish the buckets were introduced sooner and were in more levels but overall it was a great game to play.

It was cool but I'm not good at platformers so I got stuck :( 

Great Game! I loved playing!

Great Game! I loved playing!