Congratulations for the Great game, more Levels please!
Rogerup
Creator of
Recent community posts
Wow, thanks for the so kind comment.
I quickly thought about the AI idea when I saw that I would like to have confrontations, and I would like to see confrontations between the players; but in game launches, like in Jams, it is always difficult to bring players together at the same time to bring fluidity to the game.
So the idea came up, I wasted a lot of time with the initial AI, which was denser (I had thought in something like a snake game) but when I went to upload to the server I had problems, so I spent another day thinking about a game in which I could carry out the learning AI within the game itself, and this idea came about for a simpler game, fun, and that could hold people for a while.
The game already has 1090 players, and I'll improve it after the Jam.
About your low score, don't worry, our AIs will meet on the battlefield!
About the missile, the closer to the center you hit the opponent base, the more destruction you cause, and the more chance you have of winning.
The score (Elo Rating) only changes at the end of the match and depends on whether you won, drew or lost, and also depends on the Elo ratings of each player before the match (your rating and your opponent's rating). The higher your opponent's Elo rating, when you win, your Rating goes up more points.
The Elo rating is used in Chess and Tennis to classify the players. (More info here: https://en.wikipedia.org/wiki/Elo_rating_system)
Thank you for the comment.