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Ripe Jalapeno Studios

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A member registered Mar 11, 2021 · View creator page →

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I actually had 5 original songs and a dozen original SFX that we had placed throughout the game. We had a few hiccups at the very last minute in which I accidentally unplugged them, among some other issues we didn't realize until our submission was online and the deadline ended. We are learning - thanks for checking us out so early in that process! We appreciate your feedback

A very well thought out puzzle game! A little too difficult for my smooth brain but the visual atmosphere was really cool, and I liked the ambience and SFX. You two should be proud!

Thank you for playing!

I absolutely understand the struggle of time! You all managed it in a way that you created a very Steam-worthy title in that time period, which is super impressive. (It was giving high-key Stanley Parable vibes 😂).  I can’t wait to play more of your guys’ games!!!

Just......wow. This game screams POLISHED. You've not only taken the time to create an interesting and engaging title, but you've managed to incorporate your amazing sense of humor in a few different ways. Every little detail felt meaningful to the composition of the game, and there was something new to be discovered everywhere I looked. I especially loved the UIAFGF poster meme that I found in a few places, and the menus at the the borger and tacko shops. I had a huge smile on my face as I came across all those little easter eggs everywhere. Stellar job!

My one tiny critique is that I would have loved to hear some music playing while I walked around the facility. Maybe like the most generic elevator-style music playing from a few speakers throughout the place would fit the bill? This wasn't at all crucial to making this a 5-star submission for Brackeys though.

You did an incredible job, and hope to see more of your works in the future!

I really like the lighting physics that I see in the screenshots! I haven't learned how to do that yet, but it looks great from what I see!

You bet! I did take a quick glance at one of your other games "The Void" because I was so intrigued by this one. You definitely have a talent for coming up with unique physics that don't feel like every other game we've all played. That's valuable! Hope to come across more of your works in the future!

Sometimes it comes down to picking and choosing what you can feasibly finish/polish in the time remaining, and it's clear that you did take the time to do that with the graphics and music especially. Good work! I'm sure we will see each other in future jams, so chat later :D

The physics in this game are perfectly polished. I knew what I had to do almost immediately after I opened the game, and I really enjoyed the time I spent on it. Solid work!

The composition in your game seems to be all there. The map is really open, interesting, and well thought out. I really like to have a distinct feeling in each new world/area in a game to tell me I’m in a new level or situation, and the way you designed the graphics really satisfies that part of me. Well done!

I did end up figuring that out eventually! Thanks

Hi there again! I love your music, and the pixel art is adorable. I am playing using my keyboard, and I haven't found any of the controls other than movement so far. I have it open still, so let me know how i can start *slaughtering* the red slimes and I'll be right on it! :D

You have good taste! lol 

We did have plenty of ideas on the drawing board for the second portion of the game that we simply didn’t have time to finish, but we are very appreciative that you took the time to play through until the end! Thank you so much!

This was dooppeeee! A very well executed and well polished game in such a short time, and a very creative use of the limitation

It was really relaxing riding the train over to the mining site. Very chill game - I like it!

The details/shading in the graphics are incredible! Awesome work, team

Thank you so much for taking in some of the vibe we've created in this concept! We absolutely agree that one zipped file is better, and we will plan to have that implemented in our next submission. We appreciate your feedback! (also your game is wicked cool lol)

-Cameron

HERE FOR IT!!! Dude wow. One of the most complete concepts I've had the pleasure of playing this jam, and it was absolutely stunning. I could feel all of the terror of my conscience chained to me while I made my way around each room. It has a bit of a Slender vibe, except you know where that b**** is, and he is wayyy to close for comfort lol.  Jaw-dropping submission!

'nuf said :D

Thanks for checking our little prototype out!

-Cameron

YEEEESSSSS. I'm here for it lol very well polished game, and it made me smile and laugh throughout. Excellent work!

Great work! You delivered a fully playable game within only two days, and solo! That's worth being proud of.  Also I loved the zombie sounds lol

Thanks dude! We understand that there's a lot more to deliver before it can entertain someone for more than a few moments, but we greatly appreciate you stopping by to view our first attempt.

-Cameron

I think this is my favorite game I've played in the jam so far! That "walk of shame" feel when you're falling all the way to the bottom cuts deep lol

You had a very clear design in mind for this, and I think you executed it excellently given the amount of time you had to work on it. Awesome job!

I really enjoyed the physics in this game, and the music is so cute. It was a real challenge, as puzzle games should be! Great work

Thank you, Daniel! I appreciate you seeing the possibilities of where this game could go.  It really helped us organize ourselves for the next jam.

-Cameron

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I know right? lol. Thank you for trying out our prototype, and we will plan to have more to do in our next jam!

-Cameron

Credits:

Graphics - Natalie Easterly and Paige Sutton

Music - Cameron Smith

Programming - Alex Johnson and Dylan Easterly

so relaxing, and the overall feel of the game is adorable

That was adorable!!! What a relaxing little game. Music was on point

That’s awesome! 👏

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I liked the music and his little "huyah" sound lol...

Alchemy-based games for the win! The music and sound effects were awesome

I love the idea behind this game. I am partial to a good tower defense game, and I'm always up for a good challenge. This was both!

A lot of work put in, a tiny bracket of time. Great job!

The main character is adorable. I love his digging animation!