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RedEyedFigure

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A member registered Mar 31, 2019 · View creator page →

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Excellent! A juicy, lengthy sokpop RPG that I can't wait to sink more time into.

So it's like cultist simulator but just playing it will immediately lure you into the cult of Sokpop?

is there an end to it, or is it endless?

Where should I report them?

(1 edit)

I recently saw this vendor account and was wondering if anyone could confirm that this was piracy? https://immanitas-ent-gmbh.itch.io/

Even if not everything here was necessarily my kind of game, I still really enjoyed my time with this one and thought it was quite a good paring. 

As posted by the others, I was wondering if y'all could upload the windows and mac builds for the World Land Trust Bundle. This was one of the games that convinced me to get the bundle, and it did show up as a windows game on the bundle page.

I definitely had performance problems. 

This game was great! The movement systems in your other games are so good, so it's not surprising or disappointing that you release a speedrunning game, and one that still feels very unique and interesting. I like how the story is hinted at, and the visuals were probably the best in a minor-key-games work to date. If this cost 3 dollars, I probably wouldn't have been disappointed if I had paid for it.

Well, I finished neon struct today, and that was great as well!

Slayer Shock community · Created a new topic Thoughts

This is pretty good! I really liked Eldritch and, well, haven't really acclimated to neon struct yet(although I should give it another shot considering I didn't like this one for the first couple of hours that I played it), but I have to say, this is a really fun game. I think the best comparison would be deus ex, in that it makes a really ambitious promise, doesn't exactly keep it, but still makes great fun. I really enjoying hopping into this one every once in a while, and Imagine that I'll probably spend at least a dozen more hours on the higher difficulties. Overall, the initial product does not exactly fulfill its promise or potential, but still makes for a very enjoyable and unique game that feels unlike any other game I have played really

How do I save? I just played a lot of the game and decided to quit, but the game didn't save, and I'm really disappointed(I played about an hour). While I might be up for replaying the parts I had already played so as to get further in the story, I still can't figure out how to save.

This was really good! Really fun game, not any flaws I can think of

This is pretty fun! I will say, it's a bit hard at times, and there's a bug where all you have to do is go down enough for the enemies to be off screen for them to be completely despawned.

I think it would be really, really cool if there was a better way to get rid of the HUD(as to have a more compelling atmosphere. Here's my basic idea:

Create a mode where you have a phone, one that can check the minimap, your health, the ammunition, the objectives, the dust you have. Pretty much every function of the HUD would be on the phone, but the game world is still active when you use it, and it would be on the scroll wheel(though wouldn't take up a weapon space).

I think this would push the game to the next level, like the hud-less mode in the metro games, but would also make playing hud free on expert difficulty an enjoyable experience.

How many hours of content can one get out of this(reasonably)?

How long is this game?

Yes. Not the best beckett, but interesting

Well, I downloaded this game, but 13 minutes in or so it switched to a completely different game. I think I'm going to have to uninstall and reinstall again.

Great Game! The third level was probably the best, 2nd probably the worst(though still quite good).

No

Phenomenal Game! I loved the idea, and it was quite well executed! The shader was really nice as well.

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA. Really well made, but too hard for me. 

I'm having the same issue

I really need help figuring out where to go. I've gotten to the big room, but I can't figure out where I'm supposed to go after that

I keep getting stuck with a white screen after I finish the switch puzzle(the one with the answer 1, 4, 5, 7)

It's good, but quite short

Well executed!

Awesome game! If you found a way to polish it up(visuals game feel), I could see myself buying it

every time I've played so far an enemy gets stuck at the corner of the screen and I can't continue.

I loved this! If you found a way to make the controls a bit more smooth, this could totally be turned into a full game!

Great Job! One of the best SCP adaptations out there, rivals QNTM's book There is no antimemetics division. Very subtle horror, not overly jumpscare oriented

This is really good! I really like the terrain mechanic, I think it adds a lot more strategy to the game in an accessible and fun way

Hi!

The first day I got a steam account(last year), I spent 8 hours playing games. I was eventually able to get it down to 6 hours, and eventually to 5, but 5 hours is a lot of time to be spending playing something as not-worthwhile as a video game. 

Over the next 7 months, I continued to have this addiction to gaming, barely paying attention to schoolwork and extra-curricular stuff. In December, I deleted my steam account.

I'm not a designer or anything but something about Steam's design makes the user more likely to spend a lot of time playing games and buy games. Itch.io doesn't really do that for me. I play about 30 minutes to an hour a day, mostly free game jam games, and I've been able to do a whole lot more with my life now. Itch.io is the only platform I use, and it doesn't really have the addictive-factor that steam does. 

I guess it's just my opinion, but video games aren't a great use of much more than an hour or two. Sure, they're fun, but most games you play will leave your mind a month after you play them. 

I hope that explains everything. Muck really isn't that big of a deal, it kinda just looks like another game that's famous just because of the developer behind it.

Hi! Is there a way you could add the windows to itch.io. I have been boycotting steam for a while now, and I would like a way to play this game without having to create a steam account and install it.

it looks like all the mechanics are there, but I couldn't figure out how to put the parts of the controller together

This is so good! I'm hooked! Can't wait to play more

Really cozy, straightfoward, relaxing game! I loved it! Took me about 6 minutes though

Awesome game! Whilst it may not be that scary, it had me on the edge of my seat, and it was super fun

I love this! I kinda wish that the screen didn't flash when you hit a wall though, and instead did something a little more subtle

Really great game! Better than stuff like re:run for speedrunning, I like the variety that abilities and stuff give you and the controls are very tight(though the wall jumping needs some work)