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Rathalos23

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A member registered Mar 12, 2024 · View creator page →

Creator of

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Wow, looks awesome for summoner ennemies !

Will try it out when i can.

(1 edit)

Hello again,

No it was very clear, i understood everything =) !

I think Godot doesn't have the same features, because what you explain can be done, but it's tedious. I never worked with Unity so maybe it's easier to setup.

Anyway, the fact that you included .aseprite files saved me, i paid the software, learn to use it, and edited the frames myself. I centered the character on every animations if necessary, and converted all frames to 128px*128x and re-exported every spritesheet.

Was a lot of work but now, things are so much easier on the Game Engine. You simply import them, and... done. Nothing else to do :) !

I finished Johanna but i'll do the same for the two other characters.


So far it looks amazing, you have a gift indeed. I'll also consider taking all your other assets to support you. By the way, any chance to have nw Bundle to includes other stuff ? Maybe a giant Bundle with all of your work ?

Hello Otsogo,

I just bought your characters pack that i found amazing, and i'm glad to notice that you follow other people i follow like Anokolisa i support too.

Anyway, i really love your pack but i'm stuck on a problem, and i require your knowledge as a sprite creator as well as a game developer - as i can see you have a playable demo of your sprites using Unity.

My problem is the following : all of your spritesheets have different sprite sizes : first one use 98x66px images, while second use 144x80. Spritesheet#5 even goes to 326x114.

When i import your assets in my game engine (Godot), i can't figure out how to center everything, so the ground is at the exact same spot for every animation.
I tried to resize everything myself, adding blank space with aseprite on each sprite and moving stuff so the character appears at the exact same spot, but it's tedious and it would require hours of work...

Would it be possible to have every spritesheet using the same size, basically the biggest one, so everything fits together perfectly when we import them on a Game Engine ?
Or do you see another solution ?


Thanks in advance for your consideration, and your awesome assets =) !

Hello Anokolisa !

Just wanted to mention there are missing tiles on the Hive tileset : the Wax collumns shown on the preview aren't included in the actual png image.
I'm designing a Hive level with my students and we kind of lack of details etc : is there a version of the picture where we can access it maybe ?

Best regards.

That's good news !

Can't wait to see what your next work is.

(1 edit)

Hello Anokolisa.

I have been using your free assets for a while now for educational purposes, and i just bought the full pack to support you. Goal is to teach IT to middle schools students using Godot Engine, they really love it.

Do you have any updates maybe regarding this enemy - or any new enemy at all :) ? My students really love your work, and can't wait to have more to work with !

Same question for the main character : anything planned in the future to extend the possibilities ? Like a dash animation, or a "level 2" character as it's tagged "level 1" ^^ ?

Thank you again for your awesome work from France !