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RainyDaysGames

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A member registered May 18, 2019 · View creator page →

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(6 edits)

Hi, I have three things I noticed.

1. When you save as PNG sequence, it opens a separate save dialog for every single frame. I just had 75 separate save dialogs open at me because I didn't expect it to do that. My poor PC did not like that. I suggest choosing a location and then have them all save there automatically.

2. It would be nice to be able to preview animation. Right now one have to export it to GIF to see if it is set properly.

3. It would be awesome to be able to use custom fonts. It's great that there's different fonts to choose from, but I have some fonts of my own that I'd love to try (like runes and stuff).

Damn, the end got me. I thought that's a huge blob appearing or something.

You really should develop this into a full game. Would be nice to have a story and more environments. Which are lovely, by the way.

I died because it wanted me to press ALT TAB. You know what pressing ALT TAB does on Windows, yes? :)

I did. I especially enjoyed how the little plotholes I noticed were actually wrapped up in the end, because they weren't plotholes at all. Also like how none of the endings are really "good" or "bad". Just... endings. And I'd love to see more of this world.

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Yea, I figured that out right after I replied. It's kind of easy to forget. Thanks! :)
You really created a work of art here. Point and Clicks were my first love in computer games, I grew up with the old Lucas Arts games. Also love the style and the worldbuilding.

No, further than that. "Before I can start fiddling [...] I need to shape it [...]."

Can anyone help me? I obtained the item so I can recreate the thing. But before I can do that, I need to modify the item. And I have no idea how to do that. I used with every PoI I could find at every location and tried to use everything I carry on it, and I can't figure it out. Can anyone point me in the right direction?

Is the 48x48 resolution native, or is it just an upscaled 32x32?

There is a pool of water next to the map showing the position of the dishes. 1) Why is that there? 2) How do I get out? It was dark and I didn't see it in time. Now I can't get out, the jump is too weak.

This looks really interesting. I'm a bit confused about the styles tho. There doesn't seem to be much difference, except when choosing "random style", the lines seem to  become thinner.

The controls seem screwed. I can't move forward, only sideways and backward.

There seems to be an issue in the temple. I managed to open it and get both light beams directed inside. However, one of the two beams, the one that is supposed to be reflected by the smaller reflector, stops mid-air for no apparent reason. Apparently it thinks there is an obstacle where there is none. That means it cannot be reflected as it doesn't reach far enough.

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Honestly, the bosses and bossfights are amazing. Sometimes it's a bit much trying to see and do everything at once, this would actually be an interesting co-op game. One player steering/repairing the boat and one or two other players fighting the monsters.

I have no idea what the heck is going on. I had to try every button on the keyboard until I realized that the (•) button is apparently Z. At least it let me advance the dialogue. During the actual game, I'm not sure if I'm supposed to control the ship (it just kept moving right) and I'm not sure if Z did anything. It ended after a minute or so when i got an error message:

RUNTIME ERROR LINE 0 TAB 0
IF(DST(BULLET.CENTER,ENEMY.CENTER)-2 <= BULLET:RADIUS ENEMY.RADIUS) RETURN TRUE
ATTEMPT TO INDEX LOCAL ´ENEMY´ (A NIL VALUE)
IN COLLIDES LINE 0 (TAB 0)
IN V_ENEMIES LINE 0 (TAB 0)
IN V_STATE LINE 247 (TAB 0)
IN _UPDATE LINE 43 (TAB 0)

I don't get it. At some point the reactor just starts overheating no matter what I do. I know where to look once the thing pops but neither turning it up nor turning it down helps.

*facepalm* no, I didn't. I clicked "rebuild" or "small" and the other buttons. Yeah, enter works. Thanks...

The size field in the Generate dialogue doesn't seem to do anything. Whatever I enter (if I enter anything) seems to have no effect on the result.

Windows 10 Pro. It's slightly different. When I am in the [-] area, I can now right- and left-click. It seems to add or remove triangles randomly (either that or the final triangle it adds is blue just like the void, hard to discern, colors of the triangles added(?) change randomly between black, yellow, grey, red and blue).

I can now also place shapes in the [0] space. I see now that it looked strange simply because it was empty with no discerning features anywhere. I believe the primary problem I'm having is that the movement speed seems to be WAY too high.

Example: I am in the [0] space (grey background). I place a triangle. I tap [S], it is gone. I tap [W], it is back. I tap [W] again, it is gone, I tap [S] I'm back at the triangle. Same with [A] and [D]. Every time I tap a button I seem to instantly move a great distance. But it seems more like discrete jumps, as long as I tap only very quickly and don't move the mouse to change where I'm looking, I can always end up back at my triangles.

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Not really working at the moment. When I start out, I'm in a grey void, nothing there, moving the mouse just causes the light to flash gently. When I press [-] it seems like I'm in a sphere, I can remove triangles, but not place anything. Just tapping [W] or [S] seems to teleport me into a blue void with nothing there. Same happens when I move the mouse only slightly and then press [A] or [S] Pressing [0] or [=] returns me to the grey void.