I love this game. hehe :D
Q Yoneda
Creator of
Recent community posts
OK, I'll try my best.
I honestly like the mechanism of this game. So naturally, I would like to use it without hassling. While I think the individual actions are pretty well crafted (e.g. throwing, double jump, etc), I always get stuck between the transition of each action. Remembering which button does which was a bit puzzling enough. And don't get me wrong, this is likely MY issue of not being good at handling the ASDW key input. So, considering there could be more people like me, it might be a better idea to introduce one mechanism per stage. First, move, second, throw, third, double jump... so on and so forth.
Also, I found a small bug in the title screen where you can actually fall off the left side by accident. I was trying to get used to the control and accidentally threw the machine piece, then I fell off as I chased it.
Once again, I think it's a cool idea and I admire you trying to polish it further. Good luck! I hope this feedback helps you somehow :)
It seems I can't rate the game any more but I'll comment anyway!
I had a bit of trouble loading and playing the game smoothly and for some reason, the car didn't appear as I made my moves...? There's a good chance that I'm doing something wrong.
But anyway, I can feel a solid concept is there, just it needs a bit more polish!
I'm impressed that you created this in just a couple of days. The title graphic is great and the opening cut scene was top-notch. I feel you could have made each version of critter a bit more distinct (hard to tell apart when swarming) but the critter builder is well-made and intuitive. I just kept staring all those minions work for Mother. lol
I love every bit of the look and feel of the game. This is indeed a work of genius!
I like the tight race against time, too. It's just 4 key game but really felt the pressure.
I felt the connection with the theme was a bit weak... Maybe it would have been cool if we could see the actual body being modified realtime (like, scaling up and down...) or is it just crazy to look at? lol
Thank you very much! Really appreciate your generous feedback.
I guess solo has a lot of goods and bads, freedom and limitation, more like. Keeping it super simple was indeed my intension but also I couldn't make anything bigger with my current skillset. Guess I need to start making more friends. lol