Key rebinding and controller support is planned, I’m not sure about mouse input. I will absolutely try and come up with a new default control scheme, maybe not following the jam limitations, post-jam.
Hi! I think that it’s amazing that you are doing this for the community. You mentioned having experience with Godot and I just so happen to be using that. How would I detect when a rigidbody 2D is colliding with something and what that something is?