Interesting idea, I like that in order to progress you have to die... a lot. Well done!
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Good concept, I like the idea of managing and balancing different status values, while avoiding enemies. The execution leaves some to be desired, the wolf kinda doesn't do anything, and some animation for the main character would be nice. It's understandable though for such a short timeframe, especially for your first game jam. Congrats on the submission!
Cute little game. The concept is good, I like the robot's backstory, and the animation looks nice.
The gameplay is a bit confusing though, there's very little feedback on the actions of the player, things feel like things happen randomly. Also, for some reason I could not deactivate the big light, so once active, I was destined to die.
I think with a bit more development, this can become something nice.
Nice little game. The visuals are nice, the audio is good, and the concept is interesting. The gameplay feels a bit inconsistent. sometimes I stood right next to a glowing object but the keys didn't show up. Also, the time in which you have to complete each glowing object feels a bit too tight, I had to memorize the order of the first few objects for me to be able to reach and solve them in time, and still didn't make it very far. Overall it's a nice game though.
This is a great game. It's super polished, with great graphics, and fitting audio. The gameplay is simple but fun.
I feel like it could use a bit more enemy variety, and some upgrades feel a bit underpowered, like accuracy and speed. Also, it is very hard to maneuver and aim around the trees because of how narrow the light is, so I ended up not really paying attention to trees and just hoping that my shots hit, which wasn't the best option in face of limited ammo, but I kinda felt helpless about it .
I really like the customization option, you rarely see such features in game jams. I also like the resource management aspect a lot. Overall I think it's a really well made game!
This game is very well made. It's well designed, with nice graphics, good audio and great overall polish. I felt like the shards faded a bit too fast, and this way, things got out of hand a bit too soon in my opinion. Also the lack of diagonal movement felt a bit awkward. Other than that, good game, well done!
I like this one a lot! It is short but very on the point. Not a huge amount of content - probably my main critique - but what it has is really good and polished. The atmosphere reeks loneliness, fits the theme perfectly. The visuals are very pretty and polished with fitting audio to accompany it. I also like that things happen on a timer base, this mechanic has a lot of potential if expanded. Congrats!
Fun little game! I like how each object had it's own effect. I think the cameras could rotate a bit faster to so the player wouldn't have to wait as much if they want to interact with an object that the cameras are looking at, and consequently make the game a bit harder as they'd have to be quicker to avoid the cameras. But that's just a personal nitpick, overall it's good.