The visuals are literally the best here, the game gives this scary vibes, solid submission ! keep up the good work!
PeterEskandar
Creator of
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Thanks for trying out the prototype ! Unfortunately I was very short in time to develop the game and started working on it late so I didn’t add any content beyond the house. and thanks to your feedback you inspired me to adding footsteps to help identify the environment more , so thanks a lot for your honest feedback!!
great mechanics and idea! if I would suggest something, it would be to utilize your core idea more, for instance you can see that level 1 has all spikes are visible and the background just turned black, so there is no “memorization of the level” and the same goes of all of them except the ones with holes.
But overall, great idea…. Keep up the good work!
Thanks so much for trying out the prototype, and I am very glad you liked it. Your encouragement means a lot to me thanks! Unfortunately I didn’t add any details beyond the traffic light, as i was short on time and started working on the game very late (I know it is a very short gameplay). And I am glad you liked the audio cue !
side note, if you enabled “Prefer Markdown input where available” from the settings, you can use < details> and < summary> tags to write a spoiler instead of encrypting a message, like this:
Spoiler
this is a spoilerit’s so sad to hear that you couldn’t implement all of these ideas, it would have really added more depth to the game and I do understand the frustration when time get in the way of implementing all your ideas, however as you mentioned every game jam is a learning experience. Wishing you the best of luck on your journey as a game developer!!
Great Game, I really had fun playing the game, Here is my feedback:
-The music is very relaxing and well-composed. Great job on this part!
-The art style is also very nice and adds a lot to the game’s charm
-The tutorial for the controls is excellent. Many submissions overlook such an important introduction, so kudos for including it
-Nice dialogue at the start, it actually gives a clear goal to the game.
-I also loved The nice big world in the game, Great job!
-The only thing I would suggest is to work on the difficulty of the game, as currently the player has no restrictions or punishments for spamming shooting, the enemies die immediately from one shot, and the enemies slowly damage the player. As a solution for this I would recommend adding different types of enemies or some restrictions for shooting (like a reloading system or requiring ammo or ..etc).
Overall Great game. Great Job, and keep it up!!
Glad you enjoyed it, Thanks so much for trying it out.
Regarding the Light password puzzle:
Spoiler
Each lamp you posses with the ghost will flicker to give a letter in morse code (I know this seems odd but I really ran out of ideas at that point), Unfortunately this is the last level I added in the game ,but I may further update it in a future jam.Gosh, Really cool game and concept, and a creative idea. here is my feedback:
-The SFX and Music are very decent and suitable so really great job on this part
-I really liked the cursor being a cat paw
-I’d recommend indicating in the paper or in any other way that if a player mistakenly took an ingredient, they should press on the cauldron because it may not be clear for everyone
-For some reason the text of the help display over each other which make it a bit hard to read, so try to look into it. check the image attached to see what i mean.
-It was also a great idea to indicate a mistake by a player through the candles (Side note: I noticed that you didn’t make a lose screen and the player can win after losing all lives but this seems intended but it is not that of any issue anyway)
Overall, it is a very great and solid submission, so great job and Keep it up!
Really great concept, I really encourage you to complete this project , it can really turn into something big.
-The Music and SFX are very suitable and decent
-The particle systems are eye-pleasing
-There aren't that much 2.5D games out there, so it is a very nice experience.
-The game is chilly and relaxing
-I read the details over the theme and the game idea so I will avoid this point.
Overall, The game is very well design .Truly Great job and keep it up!!!
Looking forward for future updates.
Great Job, I really had fun playing this game, Here is my feedback:
-The music and SFX is very decent so really good job on this part
-I have encountered a bug while playing here is a video of the bug:https://drive.google.com/file/d/1ErfVmwUpXx14MSul3MdQKdAHVMhW1Wa7/view?usp=shari...
I am not sure what caused this, But i would recommend adding a pause menu in case of an unexpected bug happens ,so the player restarts the level, and overall the idea of including a pause menu would be beneficial in all ways.
-I was going to mention that the game isn't challenging until the second level so you really did a good job on the game fairness.
Overall, Great job and keep it up! Looking forward for future games from you!!
Great Game and Great job! here is my feedback:
-I really loved the starting screen not many devs does this so great job ! but i noticed a weird bug, where if i played the game in the web, changed the tabs the audio would still be playing and even after the audio finishing and returning back to the tab the player would have to wait for a long period of time.I am assuming you have some delay/timer that is X seconds long the same as the audio file, i don't have experience with Gdevelop so i am not sure if there are signals to check when the audio finished to change the scene like godot, but try to look into it.
-Really Great job on the SFX, but i also would recommend adding music
-I noticed that even when the heart counter reached 0 (3 gray hearts) the player doesn't lose, only a damage after this cause death (not sure if this is intended but it felt a bit odd)
-I also recommend adding a lose menu to restart the game instead of having to restart the website to play
Overall, it is a fun game to play so great job !! and keep it up!
I would be really surprised if this isn't on the top 3 , Thanks for this really smooth experience.
-The Game is Creative and fun to play
-The Art style is amazing
-SFX is decent, and so is the Music
-Loved the tutorial at the start, not many games does it
-The story has also added a really good first impressions and a gameplay goal so really great job
Overall, Really Great job and keep it up!
Great job, Keep it up! Here is my feedback:
-I first noticed that the UI you made is not anchored, I would recommend look into this more as if someone zoomed/ or used a different screen size the main menu would be off and it is a bit inconvenient
-I really liked the sewing body characters system , I can see the great amount of effort spent on it , Really great job!!!
- I would recommend adding Music and SFX ,it would really add life to the game.
-I also noticed that the player can just raid the same location as much as he wants and the victory is guaranteed as long as power > location's power which I believe would remove any challenge from the game, for instance the player pillage the first location endless amounts of times for no punishment to increase power and then do the same on the following until winning. In other words, There is no punishments or downsides to pillaging endlessly, but only rewards, so try to work on game fairness in future game development.
Overall, Great game and good job, Keep it up !!
Great Job, keep it up! Here is my feedback:
-I am really glad you implemented music in the game, however I didn't like that the music is too short and repeating ,so try to look into this a bit more
-I also think the jump is a bit too high (it didn't make that much difference to be honest) but it feels a bit odd
-I also noticed that there is a location that lacks collision which lets the player jump out of the intended location, please check the attached image at the end
-I also think that the game is not very challenging, probably adding reloading or variety in enemies would really make a difference
-I also noticed that for enemies to damage the player you check if the player exists the area collision to damage the player again which actually bring up a problem that if the player didn't move at all no matter what he will never lose, check the images attached at the end of the comment , a better method to implement this would be by adding a timer during which is playing invincibility variable would be true indicating that the player wouldn't be damaged. (damage->timer->damage....etc)
Overall, Great game and keep it up !!! great Job.
Really Great Job, A really solid submission:
-Great Music and decent SFX
-Fun to play
-The art style is also very decent, good job.
-Great and smooth Transitions between scenes
-I also really liked The cursor, great job on this one
-The only thing i didn't like is the randomness of the body parts given and restarting the whole game when losing but this is just personal opinion.
Overall, Thanks for this smooth experience and great job, keep it up!
Great game, Keep it up!!! Here is my feedback:
-The first thing I would recommend as quickly as possible to get a good first impression from players is to fix the webpage of the game I had to zoom out to 33% to see the game properly and yet the web version didn't so i downloaded it.
-I also noticed that the player sticks to walls and makes the movement a bit hard (So please consider looking at it), and so does the monsters (they stick to the walls mostly and can't move)
-I would also recommend adding a pause menu and some way to introduce controls (at least include it in the webpage)
-I have also encountered a bug after losing where the game never starts again (it always happens after losing): https://drive.google.com/file/d/19jfZ9kPNdTx3MpZ7w0Pp4CFn5xuqvYQO/view?usp=shari...
-I also recommend working more on the fairness of the game as everytime I encountered a projectile enemy I just die immediately
-I really liked the blocks dropping after exploding, it really added a good vibes
-I also liked the music and SFX
-Great Job also on the procedurally generated level
-Great Job as well on the variety of the weapons added
Overall The Game is really fun to play, and with some tweaks it really can be a great project, keep up the good work !!!
Great Job, Keep it up! here is my feedback:
-I recommend adding SFX even if it would be 8-bit and Music, it would really add life to the game.
-I noticed a bug where after defeating the first room, the player can get through doors as if invisible (I have attached a video for clarity)
-I think you should work more on the positioning of the monsters ,as sometimes due to randomness the monsters can spawn directly onto the player
- The art style is neat so good job !
-I didn't manage to get to use the needle power so i am not sure how to know if it is charged (let me know if i missed anything)
Overall great job and keep it up!!
The Bug:
https://drive.google.com/file/d/1K5Vg_O2LjVyLMJQas_PP1I1wlzvfjYem/view?usp=shari...