This looked like an unfinished game: there are great artwork and an original soundtrack that make the game feel really good,but many UI elements are missing, the Purchase Apparel screen is always empty, only the Yellow Shirt sprite is present, the other tiles are empty...
Such a shame. I would love to play the finished version of the game
Optimans
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I enjoyed playing this game, even if I couldn't give a high rating in the Theme Interpretation category.
I liked the art doom art style, the sound FX fits well. It has to be fixed the powerup menu: since you're always shooting, you basically always choose the center powerup being the default cursor position. Requiring a confirmation could fix it
I think that after you reach the point where number are too large, you are in a dead end: the useful operations are terminated and there is just lack of movement, or probably I'm just a noob at this game.
Also, why there is no music while actually playing? I think it is a waste to keep the song just in the main menu
If you pick up the manual Sailing for Dummies, your ship will go faster! A decision made last minute just to give some purpose to the pick ups.
We realized at the end that the character doesn't fit too well with the sand: they are basically the same color, but, well... Thanks for your comment! Much appreciated :D
Nice particles effect! A background even if static would make the game feel more complete.
I like the powerup system, it's nice to have a progression system
The game is anyway really easy, the knockback make it really non competitive, this makes me think that is just for fun shooting ads to grandmas... fun but I'd like some more rules
Nice little game! Good tileset and retro soundtrack
Seems like a zelda-like with the camera movements
I'd really like a minimap... I got lost multiple times trying to remember in which area I was. Moreover I don't think that the spikes should make damage to the enemies. The boss I faced took more damage from spikes than my strikes.
Great work anyway! Keep going