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Not_Erikk

62
Posts
8
Followers
3
Following
A member registered Nov 29, 2016 · View creator page →

Creator of

Recent community posts

Really great game, just wish I could learn more while playing, I currently find it hard to understand where my package was meant to go when I get it wrong

wow good to know, had no idea if it would work on Linux or not.

Thanks for the feedback!

Thank you!!

Ye that's very good for a 1st try well done!

Thanks a lot for playing!!!

Thanks a ton!

Thank you so much!  Really should've added a rebind option seems to be the most common complaint xd

Glad you enjoyed it though, thank you!

I'm really sorry to hear that.  Did you find the how to play section in the main menu confusing?

Really cool concept and you executed it really well.  Art style the music is also really good.  well done!

Really cool physics!  Being able to fling around and smash the robot up reminds me of Interactive buddy.  Good work!!

Managed to score 55250!  Really great models and theme here!  would be nice if traffic lights could be controlled via keybind but it still works really well so it isn't the end of the world!  also, there seems to be a bug where a car goes invisible, I can still see the smoke from the exhaust but no car.  really great game though seriously well done!!!

Happy to hear the tutorial worked well!  really trying to get good at UI design so sounds like it went well!

Thanks for the feedback!!!

Thank you!

Funny concept executed really well great job!

Really good game!  The music and concept are really good, however, I think it would feel better if you get more than 1 nail per pickup.  sometimes I'm running around more than I'm shooting xd.  great game though well done!!

Thanks so much! :D

Reason 'R' isn't red was because originally the colours were meant to represent elements, so Red = fire so I bound it to f.  It was gonna be Earth, Fire, Water, Air but brown for earth didn't glow as much as the other colours so I made it yellow instead for electricity.  

Also, the reason for that bug is I'm guessing I've misplaced the out of bounds trigger a bit on that wall there, projectiles can't walk through the walls but the player can, so I guess if u sit inside the wall ur kinda fine there.  Players can go out of bounds but they will take dmg, I did this so you can't get corner trapped and feel cheated.  

Thanks for the feedback though, very helpful!

Really good submission!  The models/Music/SFX/Particle effects/Theme are all really really good, especially the particle effects and music.  The only criticism would be to make it a bit more difficult, took a while for the game to become challenging.  However, really great game well done!!!!

It's impressive you tried to make music though!  keep it up! next time you go to make music you're going to be better!  can only improve

Ye I really think my main issue with this game was not having re-bindable keys xd  Never made them before but for my next project, I'll defo try to add them.  Thanks for the feedback though!

Fun Game!  Grapple sound really made me jump 1st time I heard it lol wasn't expecting sound cos everything else was so quiet xd.  really satisfying gameplay too however theme could be worked on a bit.  Really good submission though well done!!!

Great game and I love the devlog you did on it as well!  

Music could use some work but I can't comment on that because I tried making music for mine, 5 minutes later I was downloading music because I gave up xd

Really nice game! Music art is really nice.  Wish I used the idea of slowly introducing colours in my game as that seems to be the main feedback for me!  Really great game though good work!!

Really nice pixel art!  ik this probably wasn't intentional but there isn't a fire rate limit, using a macro to shoot a billion rounds a second is super fun, you just annihilate everything that comes into range xd.  Really good work!!!

The idea that I can control the cannon the laser grid is really cool and works well.  Much more interesting than just having the cannon!  the UI and main menu is really nice, in all a really good game well done!!!

Love the arcade cabinet style the insert coin at the start!  Art is really nice also, could use some music I would recommend making your platforms different from your floors.  Ik this is probably a time constraint thing but them having dif sprites would really help tell them apart.  really good work though, great game!

Thank you so much, what a lovely piece of feedback <3

Thanks so much!!!!

Thank you so much!

Ye I really enjoyed this jam and I do plan to do more!  Great way to improve and I heavily encourage others to try em if they haven't.  it's really nice to make something that's all me, uni forces me to use a lot of their framework stuff when making games which can get a bit annoying sometimes.

I like rats, simple as


good game :)

Cutesy aesthetic with satisfying gameplay! great work!

Game has a really cool atmosphere to it.  the idea that you can have either light but you're weak or darkness but your strong is very clever and works very well.  Monster sprites are also really creepy.  Great game! keep up the good work!

Never noticed that using the right arrow key turns the player red, how bizarre.

Happy to hear you enjoyed the game though!

Thanks for the feedback!

i'm gonna have to agree here.  Even when making and playtesting this game I consistently pressed the wrong buttons for colours.  I had the idea to do a weapon wheel type of thing where the game would slow down and you could select a new colour but this was way too late into the jam at this point.

I'm really surprised this game hasn't gotten any other comments yet and I'm the first!

Music is really good and so is the gameplay, I love the start of the game where the lil guy gets shot out of a cannon!  Nice work!

The music in this game is outstanding seriously good work.

Gameplay is also really fun and I love the effect sound effect when you start a new game

Thanks a lot for the kind words!  

Personally, my fav part of the game is when it becomes more of a puzzle trying to figure out how to take out the turrets and not get hit.

This game is one of my favourites from this jam so far (and I've played quite a few)

This game takes a pretty simple concept but executes it nearly flawlessly.  The art style particle effects music are superb.  The only thing I would change is the attack button maybe, cos once I tried to do my dash but accidentally clicked an upgrade cos of the pop-up.

Also for people about to play this, please play the downloaded version, the browser version was really laggy for me but once I downloaded it, it ran well!

Managed to score 15194.  A lil confusing but once I played around with it for five minutes I think I figured it out.  I liked the relaxing music and pixel art as well!