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NivMizzer

551
Posts
9
Topics
31
Followers
2
Following
A member registered Aug 21, 2020 · View creator page →

Creator of

Recent community posts

Thank you! Go lizard gang!

Amazing! Super forgiving with the hardcore bullet hell gameplay, fun to play, fun to look at, even rebindable controls! I'd call that a 5/5!

Thanks very much! It's always super rewarding to have someone notice these tiny details like the homescreen getting more difficult.

Haha yeah the spammy shooting adds a certain charm I think

Thanks so much! The feeling of freedom was really important to us and I'm happy we managed to pull it off!

Really appreciate that!

Well... The camera moves in the direction you're shooting, which I'd say is more useful than the movement direction.

Thanks for playing! Unfortunately, the game jam that this game was made for has a limitation of only 64 by 64 pixels for the game resolution. Really sorry about that! I know the enemies can feel a little unfair sometimes because of the zoomed in camera.

Amazing! This really feels only a few steps away from a fully fledged release. I'm blown away by how you managed to implement all the mechanics, dialog, AI, story, and intricacy in such a short time frame. Incredible work!

Haha thanks a lot! Not sure what you mean about the start button though

Thank you!

Super happy you liked the boss! Thank you for the high praise (:

Thanks a ton! I'm happy you liked the concept. Yeah the 64x64 limitation was rough for this type of game, and we probably made the sprites too big haha.

Haha glad you enjoyed it.  Hope your keyboard is doing ok (;

Really cool! I like the concept, and the mechanics are super juicy. The art style also complements everything and it was really cool to look at. Great job overall!

Wonderful art style, I really liked it! Though I couldn't get very far in the game, the controls were pretty unintuitive to me.

I like it!

I LOVE it! The starfox inspired gameplay rules, the art is sick, and overall its just an awesome retro space shooter! Great work! My only complaint would be that I had a hard time understanding some mechanics, a little more hints as to when the mission would be over for example could be of use. 

The game looks like a really cool use of the 64 pixel limitation, but unfortunately it was super laggy for me, and I couldn't play it /: Congrats on finishing the jam though!

Really neat concept! Obviously theres not much gameplay, but it wwas pretty fun just meandering around in this adorable little world you created. Great job!

Really cool little game! I love the simple gameplay loop and the combat was super rewarding. Awesome work!

Really enjoyed this little game! I really liked your use of single pixels, it allowed for a much larger game space. I liked that you get points for various different acts, and I think you nailed the "less is more" style of fun. Great stuff!

Really cool game! I didn't completely understand all the mechanics, like fishing for example, and the combat was a little hard to get the hang of, but the art, polish, and mechanics all succeeded at really making me feel like I'm part of this world, and immerse myself in this little game. Great work!

I really liked it! The concept of just attacking the golf ball is ridiculously funny and the mechanic was really fun to play around with. The art and juice is wonderful and overall I had a great time with it. I will say, aiming the ball was very unintuitive for me and I couldn't get past the curves of hole 4 because of that. Great work overall! 

Awesome stuff! I loved the art style and the controls felt super juicy. While the gameplay is a bit formulaic, it's still got a lot to offer and the game is enjoyable to play. Great work!

Really cute concept, and fun gameplay! I really like everything, except the fact that its very easy to get lost not understanding the mechanics. Maybe a more in depth tutorial style level could explain each item better? I'm not sure. Either way, great work! 

Great rage inducing gameplay! I loved the concept. Was really satisfying when I succeeded (if awfully infuriating when I didn't lol)

I really like the concept! Super cute, small scope, awesome artstyle & juice. The gameplay was simple, but fun enough to keep me playing. Could work very nicely as a mobile game I think! Great stuff.

Really lovely art style, I love the vibrant colors and cutesy sprites! The gameplay was a little difficult for me, as I couldn't really figure out if there was a strategy for what path I should be picking. Great work!

Controls were super confusing... I love it! Great work, I love the idea of your controls going haywire. The explanation of the mechanics and physics could be better but overall I love the concept!

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I really liked the idea, but I genuinely couldn't figure out how to get past the first level ): Still, the heart's killing and the spikes healing is really creative. Great work!

Great game! I loved the challenge and the arcade-y highscore feel. Super fun. The snake AI might use some improvement, but otherwise I really liked it! I'd really appreciate it if you checked out our game as well (:

Wow, great work! It's really impressive that you managed to code an entire chess rules engine in just 48 hours.
I'd love it if you checked my game out too by the way (: 

Great work on this one! I loved the art, and the concept was amazing. I found it really hard to shake the heroes off though haha. 

I'd love if you'd check out my game too by the way.

I liked really the UI and art, (though the pixel sizes were inconsistent!), but i was very confused about what to do/how to craft. Overall good work!

Really cute little game! I really liked the art and animations, the attack and jump animations were super satisfying. The combat and "hero" AI could use some work, namely making the Hero's health clearer and adding some feedback when you hit the player. Overall great work!

Awesome stuff! Super creative idea and an incredible execution! I loved the art and the UI was also adorable. Great work!

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Thank you for the high praise!

Sorry to hear about the space button bug, maybe double clicking on the game screen will help? Glad you liked the idea and the game, thank you!

Thanks a lot!