Yeah, in hindsight, the game is really hard, it's nice to see someone managed to beat it :D
Thanks for the review!
Nitsan
Creator of
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Really great concept!
It was really refreshing to play the sidekick for once, especially a goat sidekick :D
The art and music were great, and the mechanics were good but I think it would be better if there was more to do, since a lot of the time I was just waiting and hoping the wizard wouldn't do something stupid (but maybe that's the point haha)
Really great game!
The upgrades make it very interesting, I loved that at the start you choose upgrades that help avid shots and towards the end you need much more firepower :D
I would maybe increase the characters movement speed a bit, at some point it makes the most sense to go in a circle a lot of the time since it's the easiest way to avoid shots.
I love the leaderboard, can I ask how you implemented it? it sounds hard for a two day jam
Overall I had a lot of fun with this game :)
Really amazing game!
I love the graphics of the different robots and the switching mechanic feels really good.
It took me a while to see the switches the open doors, I would differentiate them more from the background.
The puzzles are fun and clever!
I can absolutely see this becoming a really cool full game with some more types of robots and maybe a bit of story.
Thank you :)
I agree with you that it would be really great to edit blocks, it's really missing but I didn't have enough time, so I will try to implement it and upload an update after the jam.
I am thinking of showing a small graphic of where the character would reach if he jumped up from a tile, is that what you meant by the characters trajectory?
Thanks for the suggestions they are great!
Fun game!
It took me two playthroughs to really understand all mechanics - they are pretty well explained but maybe trying each one individually before the main level would work.
I feel like the special abilities could have more effect and be more expensive, as I didn't really notice much after buying them.
I really loved figuring out which fire to click at each point, I would also make clicks affect the fires a bit more so that the player will have more control.
Overall it's a good game with a really cool concept.