Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Nitsan

130
Posts
7
Topics
34
Followers
22
Following
A member registered Nov 22, 2020 · View creator page →

Creator of

Recent community posts

Yeah, in hindsight, the game is really hard, it's nice to see someone managed to beat it :D
Thanks for the review!

Yeah the current ending was really due to lack of time, but you're right I hope I get a chance to do a proper ending soon.
Thanks a lot for the comment, I'm happy you liked the game and hope you enjoy my other ones :)

Thank you so much!! It's the first time I put my own music in a game so it makes me really happy that people like it :D

Awesome!

Looks tasty :)

Me too! :D

Thank you!!
it was really fun to compose the music for this :)

Thank you :D

Thanks :)

Thank you! :D



In this short game you have to amuse the king and his knights by killing enemies.

We created this game in this year's Global Game Jam, and are considering expanding it into a full game.

We would really appreciate any feedback!

https://nitsan.itch.io/tin-savage

(1 edit)

Thank you Yuval, it was a pleasure for me too!

Thanks, we are happy to hear you liked it!

We also really love the world and might expand it more :)

Fun game!

I really love the character art and the character controller. As well as the dialogue.

It's also really nice to see something developed with rust, how has your experience been with it?

Really great concept!

It was really refreshing to play the sidekick for once, especially a goat sidekick :D

The art and music were great, and the mechanics were good but I think it would be better if there was more to do, since a lot of the time I was just waiting and hoping the wizard wouldn't do something stupid (but maybe that's the point haha)

Fun game!

The concept is really cool and the level design was great.

I really love that you used basic shapes and made it look really good!

Really cool!

The idea is very creative and the execution is great as well.

I like that the physics feel really natural and similar to real bowling.

Yeah that makes sense.
A fireworks  effect sounds great!

Really great game!

The upgrades make it very interesting, I loved that at the start you choose upgrades that help avid shots and towards the end you need much more firepower :D

I would maybe increase the characters movement speed a bit, at some point it makes the most sense to go in a circle a lot of the time since it's the easiest way to avoid shots.

I love the leaderboard, can I ask how you implemented it? it sounds hard for a two day jam

Overall I had a lot of fun with this game :)

Really cool concept and execution.

It's a bit hard to know when the farmer is going to start the hitting sequence, but otherwise it's really fun!

Really amazing game!

I love the graphics of the different robots and the switching mechanic feels really good.

It took me a while to see the switches the open doors, I would differentiate them more from the background.

The puzzles are fun and clever!
I can absolutely see this becoming a really cool full game with some more types of robots and maybe a bit of story.

Wow I really loved this game!!

The concept is super creative which is emphasized by the really clever level design and mechanics.

Thank you!

I agree, we had some ideas for special obstacles and platforms that were outside of our scope unfortunately.

Thank you :D

(1 edit)

Thank you!

I haven't tried Ultimate Chicken Horse but I will make sure to check it out.

Yeah it was really unfortunate about the music and sounds.
But I will make sure to upload a version with them as soon as the voting period ends :)

Thank you :)

I agree with you that it would be really great to edit blocks, it's really missing but I didn't have enough time, so I will try to implement it and upload an update after the jam.
I am thinking of showing a small graphic of where the character would reach if he jumped up from a tile, is that what you meant by the characters trajectory?

Thanks for the suggestions they are great!

Fun game!

It took me two playthroughs to really understand all mechanics - they are pretty well explained but maybe trying each one individually before the main level would work.

I feel like the special abilities could have more effect and be more expensive, as I didn't really notice much after buying them.
I really loved figuring out which fire to click at each point, I would also make clicks affect the fires a bit more so that the player will have more control.

Overall it's a good game with a really cool concept.

Thanks a lot! Happy to hear you liked it :D

I haven't encountered that bug, what happened when it appeared?

Thanks a lot :D

We are happy to hear you enjoyed it!

Great idea and it feels really good and smooth to aim and shoot the dice.

It was a bit hard to aim correctly but with a small fix to that it can be a really fun game.

Thank you!
I appreciate it :D

Great game :)

I really liked the graphics!
And the procedural generation works well.

I think it could be a really fun game with some more level layouts/enemies as you progress.

Awesome I will try it :)

Thanks a lot!

Thanks!

I will try it :)

Cool game, the music is also really nice :)

Really fun game!

I got to day 57 with 4 characters :D

I really loved exploring and finding new cool stuff. Especially the yin-yang thing.
I think a few more special things such as that would add a lot.

Really awesome game!

I loved the graphics and the amount you managed to make in 2 days is amazing.

The level design is also really good, and  liked the twist on the idea with the ability to slide the cube.

Thanks!

Thank you :D
Already working on more!