Awesome, glad to hear!
NeesoGames
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Maybe because I got used to it while developing, but in the last update each level has a bit of increasing difficulty as well. I will do some play tests later to balance it better. Also the bosses are missing and one should arrive with enough energy to be able to beat them. Anyway, thanks again for the new video!
Sorry for the late reply and glad you like the game :)
Can you be more specific on the bug? Are you using a NTSC screen?
If you could take a screenshot and send it to me I will try to fix the problem. Please send it at "hello [at] neesogames.com"
Super Delivery Boy is still under development, the available demo is very old.
Hi Havie55, those are not really my assets, I'm just using sprites and background from the SNES version as-is, didn't touch anything graphically. You can find them here https://www.spriters-resource.com/snes/streetfighteriistreetfighteriiturbo/
Thanks for the feedback, unfortunately within the given time I had to sacrifice optimizations to get more content and re pixel all the assets. I will for sure try to optimize it but not being coded in assembly I don't think I will manage to get it smooth on a base A500. I also think nowadays that shouldn't be a major problem given all the expansion possibilities :)