Thanks for your time, actually most sound effects I used where some random free for use sfx I found on https://freesound.org/ and all the music I used was free for use music of YouTube, here are some channels I like:
https://www.youtube.com/c/StompsPlaylist/featured
https://www.youtube.com/channel/UCd3k9QEsmQC7oKLfszpuTyw
https://www.youtube.com/channel/UC5_Bxjoo0W5CSMaHggvkd0w
I hope that helps :D
MMMNB44
Creator of
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Nice, I know you made this game to get better at programming, so graphics don't matter, but still I think you have to work on both of these skills at the same time, and I don't mean that you shouldn't use simple shapes, in fact I like games that use simple shapes, I just mean that a color pallet and better UI, and maybe some post processing would have went a long way, and one more thing, I noticed that you made the camera a chilled of the player, witch is fine but it can make the camera move in some ways that are uncomfortable, I recommend that you try Cinemachine to set up your cameras going forward, it's really easy to use and looks great, but really am impressed, your improving quickly, keep it up!!!
it's letting you that cuz the file is bigger than the max that google chrome can scan, in reality it says that for every file that bigger than the scan limit, and taking into consideration this is a game made by a YouTuber with 81k subs, and that every one else who downloaded it was fine and didn't get any problems, then it's safe :)
COOL but kinda hard, the hit boxes can be a little more forgiving (remember that games that feel fare actually cheat for the player with some thing like hit boxes it feels like it doesn't make sense but most good games actually do it), and maybe you can add a option to use the keyboard to select stuff in the menus, as the game doesn't use the mouse, so my hand is not on the mouse most of the time that I lose, so I have to then move my hand and grab my mouse, witch adds to the frustration of losing, and maybe some more look ahead on the "Y" axis (I mean up and down) cuz it's annoying to loose just cuz I jumped blindly in what I thought was the right direction, but all of my complaints are miner game design stuff that you will learn slowly but surly, cuz this game being your first is really impressive keep up the good work bro :)
thx for your time man, and yeah what your saying makes sense , this version of the game is more like a prof of concept to see if people like it, in the full release I will pay more attention to quality of life improvements, hope fully the full version will be released here on itch.io and on the google play store, it will feature 20 levels and an endless mode with the option for the player to choose between 4 speed options for the endless mode, yet again I really appreciate that you took time out of your day to play my game, more so the fact the downloading android games from browser instead of the play store is a pain :0
cool man, the idea is so awesome and the graphics look really nice for the time you had, but sadly I got a glitch that just made the game not respond to my clicks so I had to restart the hall thing, and I think some post processing and music wold have went a far way in making it fell more polished, but really great work, I was impressed :D
yeah I was trying to capture that same energy of these good old flash games, but yeah your right about the buttons I just cold not get them to work well sadly :( , and I got all the music from evan king (https://www.evankingmusic.com/) he makes great free for use music make sure to check him out :)
thank you for your time, I am glade you found some enjoyment, I will tack your advice into consideration in my next game! I think that my problem with this game was the fact that I am new to polishing my games so that took so much time were I should have spinet more time making the game more entrusting, so yeah :)