The charming art style becoming more horror themed made for a catchy style. I quite like the feedback on both the correct and incorrect mouse movement 'cuts'.
Matt
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Haha, pearls/jokers were a big part for the last day. I used the robot to help save actions to build up money in the first couple of days.
I'm not sure whether I got lucky at the end, or whether clicking on all of my fishing rods in quick succession caused all of the fish to receive the big fish bonus, but I was able to get a score of 1376, which was quite a bit higher than I was getting when I was clicking on them one by one!
Haha, I do think you figured out the optimal strategy with the current way the fish combine! Adding some rare fish and making the fishing minigame not fill up with junk as quickly would make for a fun decision of 'how much do you want to push your luck to wait for a specific fish'.
I'm glad that you appreciated the fish names! I had a lot of fun seeing what weird results I could get while I was testing the combining system. I think one of my favorites was 'Jellynow', from the Jellyfish and the Minnow.
Thank you for the kind words!
I appreciate the feedback! The game balance is definitely something that we would have loved to have more time to adjust. I think the battles did not scale up in difficulty enough, and the fishing minigame scaled up too much!
That's an interesting suggestion for assigning fish to the buttons. We were thinking about ways to make the effects easier to identify, but adding the ability to choose which ones to have active is a good thing to consider.
Thanks!