yeah, i thought about the camera problem quite alot when i was making the game, having a stable camera showing the whole level would have felt alot less lively and responsive, and having a free camera meant id have to change movement based on the location you're looking, and getting that wrong specially in a puzzle would be really infuriating, so i stuck to my main idea of having the camera follow you. though I did see a very clever way to approach this in some of the jam's games which was to overlay a 3d die that follows your die's rotation and that you can pan around to see the number on each side. thanks for the feedback! very insightful
Sheref
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Ill have to give this game a 5/5 on presentation because wow I really love your style! the music is so good! the pixel art is also great, the game was also fun to play, the randomness doesnt feel annoying and the main idea of the game is simple but effective, overall this game was a treat to my eyes and ears!
This is an amazing game, after seeing you on a stream yesterday i decided to try it out myself, I really love how the dice rerolls can become both your goal and obstacles depending on your number. the visuals are sick, the music is sick, and the whole game gives off a professional vibe, one of the games i can see myself playing even after the jam. If you decide to continue working on this game i can see it being a hit. great work!
At first I found the game a little annoying to play, but as i progressed I began liking the mechanics you've implemented more and more, i liked how you have to risk standing still and getting caught so you can use a certain weapon type, and the shockwave weapon I really liked since you can flip enemies to a more usable weapon type, I also like your music choice since it fits the game pretty well. overall great game!
Really fun concept, but I had a few problems with this game, The sensitivity is way way too high, i even changed my sensitivity settings on my pc and it didnt help, my 2nd main problem is how excessive the explosion particles are, i could barely see where i was going with a 6 die and it lagged out my mid end pc. though with some work, maybe an options screen, this game can become very fun. Overall, needs some work, but a great idea nonetheless
Great submission, I loved the art and the music used, and overall really good execution, also the tutorial level is great at teaching you the main mechanic. my only problem would have to be the movement speed, it felt way too fast and made dodging alot harder, a precision mode where it slows you down would have been great for this game. other than that its a really cool game