We'd love to do that as well, but for now we are only focusing on the VR version.
Have you heard of the Crazy Machine series? Their games let you build chain reaction machines and are non-vr.
Thanks for the happy thoughts! We're still working on Ruberg. More announcements forthcoming, stay tuned here: http://rubergthegame.com/
This is perfect timing for a perfect VR game for the Japanese market!
Our Rube Goldberg machine VR game—Ruberg—will be perfect for this opportunity considering how popular the NHK television show, PythagoraSwitch, is!
We haven't released the game yet, but it's already received an award from the Vancouver VR community, as well as thousands of upvotes (and hundreds of comments) from Reddit: https://www.reddit.com/user/ppkao/submitted/
Our studio plans on releasing Ruberg early next year for the Vive.
A short snippet about our VR puzzle game:
More details here: http://rubergthegame.com/
You can contact us about Ruberg here: [email protected]
Perfect timing. Our Rube Goldberg machine VR building game—Ruberg—will be perfect for this considering how popular the NHK television show, PythagoraSwitch, is!
For those who are interested, Ruberg is a physics-based VR puzzle game. More details here: http://rubergthegame.com/
Hey Hirashi, we're sorry you're having troubles :( . Could you describe more in detail what is wrong and send it to [email protected]? Maybe include a screenshot or two.
We'll try to help you out
That's a great idea! No worries, we understand your post perfectly. We have imagined that the snapping system should work like how you just described, so stay tuned for future updates to see it in action!
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