This is a cool idea. I didn't get it at first, but it turns out first person is quite useful when something goes behind a building. Go figure
mclabs15
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You played the browser version, right? I just uploaded a new version that should make it run more smoothly. Unfortunately, I couldn't seem to fix the choppy audio issues, so I just muted the sound for the embedded game.
I suppose it may not have been clearly communicated, but the player only dies when the skull is hit by a projectile, so you probably just got hit by an enemy really close to you or something.
https://mclabs15.itch.io/orbthief
I managed to salvage what I had into some semblance of a game