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McCracken830

33
Posts
1
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18
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A member registered Mar 24, 2023

Recent community posts

then load it into editor and remove the stuff....that simple...

Well, you seem to be quite good at bitching about things instead of doing something about it. The sheriff and I have no issues with the mod. Learn to fix things if you don't like how they are and shut the fuck up.

so fix em instead of bitchin....simple fixes.

i did not.......oh well this map is outta my mod list....moving on

(2 edits)

well the yield is terrible on it too....3 combined windrows of alfalfa hay made 1 bale.....so to get enough for a 100 cows im guessing you need about 1000 acres of alfalfa...

grass yeild is terrible and yes fields are 100 on lime and fert

obviously you do not there little keyboard warrior, but perhaps try again later at being a big boy.

perhaps get a better pc and stop complaining

Antler22 i think someone is posing as you on kingmods. check this out. Saint-Édouard, Nebraska FS22 - KingMods

ok thx bud

i have notice that after a while the motor shuts off on the pivot...any suggestions?

hey its just cool to have a pivot that works in 22...appreciate it bud

some buildings were removed because the mod makers of those buildings hasnt released them yet so outta respect for those modders those buiildings were removed

side note....the neck of the pivot system doesnt move...the black hose bends in a way that it shouldnt be possible for any object to do.

so i place the pivot down using the method shown in the tutorial and half the pivot is floatin in the air and the end of it as stuck in ground

right!

it's a 32x map and you expect it to load right away? you're a dumbass. if you wait a few moments it continues to load.  

open up the xml and go to filltype and change it to bulk

chage filltype to bulk

If you dont like this mod then how bout you make your own then????

just make a copy of the one from the game files and place it in the map zip file and replace it....problem solved

nice work man. The only issue I have come to with it is when making turns the cultivator likes to Tokyo drift a bit, but aside from that FANTASTIC work bud.

thanks buddy....ill let ya know

no problem man.....i looked all through the zip folder to see if it was something like a punction error...nothing i could see....lol....great work otherwise man

cotton processing plant doesnt show in game....all that shows up is the levis and dickies places

well they should be using that new map because it is awesome.

itd be nice if the hammermill were a placeable you could put on your farm

try looking it up

well did you read the title of this mod. I could be wrong but i think it says SELL POINT

Awesome mod dude. Ive tried my hand and blender and my old ass cant seem to grasp much of the program.  Id love to see the articulated john deere header be reskin in case red with the case logos....but that beside the point here.....great job bro...

ok so dont use it if you dont like it. 

Rooster makes some bad ass mods for sure!

Howdy! Absolutely love this mod, but I noticed as I'm using it on Westby that the seed usage seems really low.  I planted a 60 acre field and it showed i was only at 99% when i started at 100%  I have checked for any mod conflicts but nothing checked out on that.  I know that it works fine on DJ's UMRV so maybe this is just an issue with the Westby Map??