The visuals and idea are amazing. With more fish entries this could possibly become a full fledged game :)
Mas
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This game really sells that flash game vibes and is definitely looks like something I would play sneakily in the back of the class on coolmathgames.com, The game is well polished and fun,
However I did find a bug in which if you hold a box and jump on a seagull it dies allowing you to sort of cheese the seagulls without throwing the boxes around
Good Game!
Utterly Beautiful, the controls are responsive, the puzzles are fun and well made, the juice is JUICY and the game yells personality with custom cutscenes and storyline. This is truly a work of art and this not appearing in the GMTK best games video, it would be purely criminal
Best of luck to you with your game, it was truly an amazing experience and I am left in pure awe
Very nice idea and specially the artwork. Definitely gave me early 2000's flash game vibes :)
The animation details (specially the player blowing gun when idle for too long) is great. This is a solid entry to the jam, would have however wished for more levels but I understand the it's likely due to the small timeframe (i had to scrap one of my entire levels to make it on time DX)
Good Game!
Gotta review this one slightly honestly. This looks like another one of the hundreds of PSX style horror games already on Itch.io. The relation to the theme is barely hinted at in any way, a casual player wouldn't even think of anything regarding scale in this.
Gameplay wise it's simply a walking simulator, lacks much of the building of fear and depth and ends super abruptly with no reward or scare factor whatsoever.
I believe a slight more relation to the theme, having the camera be a little more useful and working on overall more on it gameplay wise would have helped greatly. It feels as if this game was already thought of and made with free assets before the theme was even released
Thanks for playing. As for the difficulty we originally intended to slowly introduce the different recipes and as you suggested, have the timer start out high and slowly get faster overtime
Unfortunately I ran out of time to balance the difficulty. And once again thanks for playing and rating the game :)