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Mas

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A member registered May 28, 2019 · View creator page →

Creator of

Recent community posts

The visuals and idea are amazing. With more fish entries this could possibly become a full fledged game :)

I was impressed alone by the solo execution with so many levels (as a fellow slime dev I know how time-consuming designing them is but the fact you made them in your own engine blows me away

Great game!

This game really sells that flash game vibes and is definitely looks like something I would play sneakily in the back of the class on coolmathgames.com, The game is well polished and fun,

However I did find a bug in which if you hold a box and jump on a seagull it dies allowing you to sort of cheese the seagulls without throwing the boxes around

Good Game!

Thank you for the feedback ;)

I did notice the hitbox being a little goofy at times but sadly couldn't fix it

As for the scaling, that was our original idea (however my artist fled to Azerbaijan mid-jam and I was left with a few limitations...)

Thanks for playing!

Utterly Beautiful, the controls are responsive, the puzzles are fun and well made, the juice is JUICY and the game yells personality with custom cutscenes and storyline. This is truly a work of art and this not appearing in the GMTK best games video, it would be purely criminal

Best of luck to you with your game, it was truly an amazing experience and I am left in pure awe

Very nice idea and specially the artwork. Definitely gave me early 2000's flash game vibes :)

The animation details (specially the player blowing gun when idle for too long) is great. This is a solid entry to the jam, would have however wished for more levels but I understand the it's likely due to the small timeframe (i had to scrap one of my entire levels to make it on time DX)

Good Game!

Gotta review this one slightly honestly. This looks like another one of the hundreds of PSX style horror games already on Itch.io. The relation to the theme is barely hinted at in any way, a casual player wouldn't even think of anything regarding scale in this.

Gameplay wise it's simply a walking simulator, lacks much of the building of fear and depth and ends super abruptly with no reward or scare factor whatsoever. 

I believe a slight more relation to the theme, having the camera be a little more useful and working on overall more on it gameplay wise would have helped greatly. It feels as if this game was already thought of and made with free assets before the theme was even released

The name sounded real good, lack of food related games here. Unfortunately it's unplayable :<

Name sounded good, unfortunate that it failed to build :(

Ouch, looks like the game got deleted by accident D:

Looks like the page is down sadly :<

I think you forgot to make the page public D:

Name sounds nice, sadly it's not available :(

Simple yet great. I'm pretty sure this is gonna end up in top 20

The artstyle is really good on this one. Though the interface does seem to be a little buggy

The rolling around mechanic definitely makes this very fun compared to just running around. Good game for 48 hours of work

Neat game, the environment and level design is really good, however i would have liked if the controls were a bit more snappier, specially for the jump

Neat little game, Ramming the enemies was very juicy and it's nice that you got multiple levels up and running within just 48 hours. Good game

The only thing I can say is that this submission is utterly beautiful. Everything from the sound design to the way it works. Definitely top 100

I'm surprised this game doesn't have more ratings. Super fun, charming and the idea is lovely. I love scamming the little gray dudes with overpriced goods >:)

Fun and simple, Good work

Loved the idea and exploring the map was super fun. The controls for the rock climbing section were a little tricky however

Unfortunately I can't run it D:

This gave me bad piggies vibes :), sadly my vehicle constantly committed rapid unscheduled disassembly

As a student myself, I highly respect the effort put into this within just 2 days time. Great work!

Sadly I don't think I can run it without downloading external software 😅

Charming, Funny and very fun. The radio definitely makes it ten times better. Sadly I ran over a groundhog ;(

The combat was a bit wonky but the city building element was extremely fun. like the idea

The idea of having objects scale up or down using ruins was very nice, good work!

Looks like a good game but there's only a Linux build :(

Really liked the artstyle and atmosphere, the music is also quite nice

The artstyle is specially super good for it running on the limitations of TIC-80, good entry

This gave me 2008 flashbacks

Incredibly addicting, well made and polished. One of the best entries i've rated so far

Thanks for playing. As for the difficulty we originally intended to slowly introduce the different recipes and as you suggested, have the timer start out high and slowly get faster overtime


Unfortunately I ran out of time to balance the difficulty. And once again thanks for playing and rating the game :)

I love the janky movement, kinda adds to the feel :)

"What the hell?" may be the most quotable line from this entire jam

Well polished and very fluid, one of the best jam entry I've seen so far 8/10

I liked the artsyle and the concept, gameplay is about perfect and i generally love the mechanics. 7.5/10

I really liked the fact that you have to mine for the gemstones :)