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MOHMOH

151
Posts
13
Followers
18
Following
A member registered Jun 09, 2022 · View creator page →

Creator of

Recent community posts

I am impressed, amazing art and sound design very well done!

Cool art style and Simple idea!

Really loved the idea. Solid work and really satisfying.

I love the ideas the mouse movement need a little bit of a rework but overall nice game (I too loved the cute Goblins)

The game was designed as a cooperative experience to align with the jam’s theme. I understand that not everyone may have a group of four players available, and I appreciate your feedback on this aspect.

10/10! The game art is fantastic, the controls are simple, and it’s super addictive. The only thing I’d mention is the camera zoom when you’re all the way at the top, and the Z-order issue when you go behind the ship’s shroud.

The game idea is really unique, and I had a great time playing it!

The game is really well-made, and I love the gun reload mechanic! With some UI rework and a bit of visual polish, I could definitely see this game on steam.

The game art is fantastic, and I really appreciate the addition of mobile controls! The collisions could use a bit of refinement, and the movement feels a bit floaty, but overall, great job!

The puzzles were super fun, and it totally gave me that nostalgic Fireboy and Watergirl: Forest Temple vibe. Good Work

Overall, this is a solid game with a strong 5/5 rating across all aspects. I did encounter two minor bugs: first, if a player dies while repairing nearby, the SFX continues playing on loop until they leave. Additionally, some pipes are hidden behind what appear to be oil pumps, requiring repeated right-clicks to trigger the repair SFX. Despite these issues, the game is impressive, and I truly enjoy what you’ve created!

Each time you kick a door you get 2 bullets

Thank you so much! Means a lot

xD yeah I forgot to reset some variables so you just run through the void. the Gd.games version is bug free

Thank you so much <3

Thank you so much! Yeah the Itch.io version is buggy due to me not resting the global variables after each death or win, the Gd.games is bug free

Thank you so much for this amazing feedback! means a lot. the itch.io version is buggy due to me forgetting to reset the global variables after each death or win, the Gd.games if bug free. we are going to work on a version BLOTHER : Rekindled World with a roguelite style of gameplay and a big emphasis on Online Co-op

Super fun game! if only you’ve added some SFX it will be much MUCH more fun. Nicely Done bud!

I had so much fun once I got the hang of the game, the game is polished. Nicely Done bud!

Nicely done it’s rare to see games with a story like this and you did it in 48H, best of luck

Nicely Done, I dig the SFX XD the bot are aggressive and kept on yetting me around but I had Fun

this game is awesome! I had a lot of fun playing. loved the art style and catchy music. Great Job!

This is really neat. I love the game and Spot on the theme

It reminded me of ‘That’s Not My Neighbor’ and ‘Papers, Please.’ I love the art style and sound effects. I’m impressed that you managed to create a solid game loop in just 48 hours. Great job!

The game was fun to play, I wished it was a bit longer, Solid foundation and you can turn it to a full game. Nicely done pal

The gameplay is solid I love the animation and SFX. Nicely done !

Fantastic game really enjoyed it

I would love to see it. Best of luck!!

Yes you did we wanted to add a animated ending scene showing the player that they escaped and are taking on another dungeon xD but we run out of time

Yeah it would be a great puzzle game!! You can turn it into a metroidvania style game or the classic level progression games, either way there is a lot of potential (also you can remove the whole two button theme for more flexibility)

It’s a unique Idea I love the teleport mechanics. overall nicely done

Thank for the feedback bud. XD yeah it’s actually my first working with 3D in Gdevelop so I didn’t know how to effectively change the player’s rotation

Thank you so much for the amazing feedback! We are aware of the bugs—I panicked and forgot to reset all the global variables 😅. We had plans to add some enemies and adjust the spawn placements in each level, but we ran out of time. If it weren’t for the staff, especially Bouh, we wouldn’t have been able to submit it on time.

At first I was confused, however I clicked the Gd.games URL. solid game!

Oh! now I get it. that’s really neat :D

I wasn’t able to play sadly I was gonna say add offline mode but that will take some time, you need to create The enemy’s AI

Solid creation I found myself enjoying it each time I lose and know what I should do next

I loved the game idea and music it’s relaxing didn’t understand it but I sure had fun, also I loved the cute Garbage bag :D

Thank you so much for the feedback, means a lot. I panicked and forgot to reset all the global variables xD and that resulted in some unwanted glitches and bugs, it’s all fixed on [Gd.games](https://gd.games/mohmoh/blother

Fun little game, just needs some polish. Nice Job